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The Legend of Zelda: Tears of the Kingdom
27-Dec-22 7:17pm
#1
nonamesleft
Double Gold Good Trader

This topic had many older posts which were moved here:

https://gametz.com/V...


Currently has a May 12 2023 release date. That's just over 4 months away. That's not so far, but there isn't that much known about it.

Here's a video that has the reveal trailer and other info that has so far been released.

https://youtu.be/30D...

Is it unusual for such an anticipated title that's only several months away to not have much known about it?

I don't usually follow games along their pre-release stages, so perhaps a lack of info is standard.

Personally, I'd rather a lack of info when it comes to games that I plan on playing. I don't care for spoilers, or to watch every trailer that comes out.

I'd have thought there'd be more out about it though. But again, I don't usually follow along with the progress of game development.

Definitely a game I'm looking forward to though.
23-May-23 10:28am
#101
theJaw
GameTZ Subscriber Triple Gold Good Trader

@Feeb I feel like folks could always just play it for the story like any other Zelda game. If you stick to just the Main Quests, it’d probably be fine if you’re a Zelda fan. I mean, it’d still be a lot of exploring and whatnot, but I feel like you could ignore the side stuff for the most part.
23-May-23 10:29am
#102
bonham2
600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews

@Scott , that's the way I feel about the depths. It feels big for the sake of being big, and the darkness gets old. It's a whole bunch of nothing. The overworld, on the other hand, is a massive improvement over BOTW. There are tons of things to do. The caves and wells are so much fun to explore. I'm not really into the building aspect, but I have built a few simple vehicles to help with quicker exploration. I still haven't even unlocked half the map yet. I still have to go to Haetano and the entire south portion of the map. I'm hoping there are more things to do in the depths and more of a reason to explore and unlock the map areas. I can't imagine getting bored of this game for a very long time. In fact, it is SUCH a huge improvement over BOTW, I don't know if I'll ever want to go back to it.

@theJaw , I agree with the healing meals, etc. I miss hearts. I feel like I can just abuse the healing in this. On the other hand, the enemies hit for so much damage in this game. I think I have 9 hearts, and I still get one hit deaths all the time. It's really annoying. I am flying through healing potions/meals, and cooking is a grind. Why can't I just choose a recipe to cook and tell the game to cook it 5 times instead of me having to select the ingredients over and over again? That was one of my big complains for BOTW, and I'm disappointed that they didn't fix that.
23-May-23 10:32am
#103
SwiftJAB
GameTZ Subscriber Triple Gold Good Trader

Played the Wind Temple last night. There was one part that I was racking my brain on for a while and felt so dumb once I figured out the solution. Overall, pretty enjoyable experience so far, but I agree that there are aspects of the game that feel tedious or a bit too long. However, I'm sure people are going to find ways to speed through these sections.

I personally need to train myself better on the controls. I'm constantly pressing the wrong button to change weapons or forgetting that I'm holding my bow when open up the quick item selector and accidentally fuse something to an arrow.

One thing's for sure, there is no shortage of arrows in the Rito>Wind Temple section. Even after all that, I'm sitting on 100+ arrows. They really want you take advantage of fuse.

23-May-23 10:39am
#104
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally

Scott wrote:
@theJaw Yeah, I'm excited to get to some dungeons and more of the main quests! @Feeb Did you play BotW, and if so, how much?
I did. I’m guessing 100 hrs +? I found every shrine etc

New switch days. I think the novelty of the system had a big part in holding my interest. That whole situation was a phenomenon- truly groundbreaking- HD handheld Zelda.
23-May-23 12:22pm
#105
KCPenguins
GameTZ Subscriber Gold Good Trader

Hot take - The world in TotK is more empty than the world in BotW. It is also less rewarding.
23-May-23 12:25pm
#106
MrBean
GameTZ Gold Subscriber 400 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review This user is on the site NOW (10 minutes ago)

... still only ~4 hours in from day one. Just finally hooked up my Switch to my PC, hoping to finally spend some time playing soon.
23-May-23 1:04pm
#107
theJaw
GameTZ Subscriber Triple Gold Good Trader

KCPenguins wrote:
Hot take - The world in TotK is more empty than the world in BotW. It is also less rewarding.
I dunno about more empty. I could walk for several minutes in BOTW without an NPC or enemy anywhere, that’s nowhere near the case in TOTK. More actually inhabited towns/hubs, several wandering NPCs, stables, the fellas with the signs, enemies everywhere. The depths and sky islands are less-so, but at least there are enemies on both.

And I say that without getting to all the locations/towns yet, and I haven’t even found the Lost Woods yet (assuming they’re in the game of course).

I haven’t felt unrewarded either but I suppose that’s more of a subjective thing. I find items/weapons that I consider useful all the time, and discovering caves and wells and whatnot is super satisfying.
23-May-23 1:08pm
#108
Scott
GameTZ Subscriber Global Trader - willing to trade internationally Has Written 2 Reviews

bonham2 wrote:
@Scott , that's the way I feel about the depths. It feels big for the sake of being big, and the darkness gets old. It's a whole bunch of nothing. The overworld, on the other hand, is a massive improvement over BOTW. There are tons of things to do. The caves and wells are so much fun to explore. I'm not really into the building aspect, but I have built a few simple vehicles to help with quicker exploration. I still haven't even unlocked half the map yet. I still have to go to Haetano and the entire south portion of the map. I'm hoping there are more things to do in the depths and more of a reason to explore and unlock the map areas. I can't imagine getting bored of this game for a very long time. In fact, it is SUCH a huge improvement over BOTW, I don't know if I'll ever want to go back to it.
I haven't even visited the depths a single time yet, I should start doing some of that too. I think just a change of scenery would be good for me. I agree that the ovreworld is a massive improvement, and I love exploring the caves and wells too!
23-May-23 1:09pm
#109
Scott
GameTZ Subscriber Global Trader - willing to trade internationally Has Written 2 Reviews

Feeb wrote:
Scott wrote:> @theJaw Yeah, I'm excited to get to some dungeons and more of the main quests!> > @Feeb Did you play BotW, and if so, how much? I did. I’m guessing 100 hrs +? I found every shrine etc New switch days. I think the novelty of the system had a big part in holding my interest. That whole situation was a phenomenon- truly groundbreaking- HD handheld Zelda.
If you enjoyed your time with BotW, I think you would enjoy TotK too. The overworld is quite different, and there's a lot of new stuff to do. However, if you only moderately enjoyed BotW and/or had to force yourself to beat it and find all of the shrines, then yeah, probably hold off on TotK for a while.
23-May-23 1:55pm
#110
BloodPuppetX
400 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally

If you're looking for a reason to explore the depths, it might be a good idea to scour the sky islands first. That's where you find the maps that show the location of treasure in the depths. Otherwise, just look at the map every time you come to a lightroot. Just look for anything that resembles a structure on the map and go there. All of the auto build stuff is down there, and certain equipment. There are a few surprising encounters that I won't spoil. But yeah, it can get boring down there due to how the scenery never really changes much.
23-May-23 2:02pm
#111
Scott
GameTZ Subscriber Global Trader - willing to trade internationally Has Written 2 Reviews

Does TotK have the Hero's Path? I think that's what it was called. It was one of the things they added in the BotW DLC that would show you on the map where you had traveled. That would be extremely helpful in this game, especially with the sky islands. It's hard to remember which I've been to and which I haven't.
23-May-23 2:36pm
#112
bonham2
600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews

Yes, you have to complete a certain side quest to unlock it. It't not too hard though (kind of a main side quest).
23-May-23 3:08pm
#113
Scott
GameTZ Subscriber Global Trader - willing to trade internationally Has Written 2 Reviews

Once you get it, does it show where you've already been, or does it start tracking it from that point forward?
23-May-23 3:12pm
#114
bonham2
600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews

Yes, just like with the BOTW DLC.
23-May-23 3:27pm
#115
bonham2
600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews

I've been watching videos and reading comments of people online, and the people arguing that this is a bad game because of performance issues really look stupid right now. I mean, it's a legitimate complaint if you want to call this a 9.5/10 instead of a 10/10, but the game performs pretty well (draw distance, lack of any loading screens, the amount of stuff actually happening on screen, etc.).

I don't know where I'll stand 100+ hours from now, but as of this pount in the game, for me, this is the first Zelda game where I legitimately could put this over OoT on my personal list. It's a freaking masterpiece. I have a few minor gripes, like I do get bored in the depths pretty quickly, but it's certainly not enough to take away from the good stuff. I'll see where I stand when I'm all done, but it's definitely up there on my all-time Zelda list, and that's really saying a lot.
23-May-23 3:35pm
#116
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally

bonham2 wrote:
I've been watching videos and reading comments of people online, and the people arguing that this is a bad game because of performance issues really look stupid right now. I mean, it's a legitimate complaint if you want to call this a 9.5/10 instead of a 10/10, but the game performs pretty well (draw distance, lack of any loading screens, the amount of stuff actually happening on screen, etc.). I don't know where I'll stand 100+ hours from now, but as of this pount in the game, for me, this is the first Zelda game where I legitimately could put this over OoT on my personal list. It's a freaking masterpiece. I have a few minor gripes, like I do get bored in the depths pretty quickly, but it's certainly not enough to take away from the good stuff. I'll see where I stand when I'm all done, but it's definitely up there on my all-time Zelda list, and that's really saying a lot.
Performance aside- never an issue for me- how would you compare it to BotW? How much better / different is it?
23-May-23 3:49pm
#117
Best1989
Global Trader - willing to trade internationally Peru

theJaw wrote:
@Feeb I feel like folks could always just play it for the story like any other Zelda game. If you stick to just the Main Quests, it’d probably be fine if you’re a Zelda fan. I mean, it’d still be a lot of exploring and whatnot, but I feel like you could ignore the side stuff for the most part.
This is what I'm currently doing with BotW, tbh. First time playing it. The world feels too big for me to explore, and dealing with everyone and everything is a lot. Following the main quests plus some of the side quests. Just completed the second divine beast (started with the Zoras and now the Gorons). I can say it's a great game though.

The build aspect of TotK makes me fear that I'll not enjoy it as much once I get to play it, maybe in 5 or 6 years lol
23-May-23 4:05pm
#118
Frank
GameTZ Subscriber 800 Trade Quintuple Gold Good Trader Gold Global Trader (13) Has Written 11 Reviews Secret Santa

For those concerned the building aspect will ruin the game for you...

I originally wasn't too big on it either. I kept making jokes paralleling it to Banjo Kazooie Nuts & Bolts. When I first started playing, I avoided crafting as much as possible.

Once I was comfortable with Link's array of abilities, I ended up doing some basic-level stuff. The more I tinkered with it, the more I like it.

I'm not going off creating crazy contraptions, but I am finding simple workarounds that in some cases probably shouldn't work, but do.

That said, you can skate by doing very minimal building. In fact, speaking to Josha early on, and completing the missions pertaining to the "A Mystery in the Depths" quest, you can skate by doing even less.


Autobuild makes it much easier for those who just want to build the basics, or remake the prebuilds the game's world provides.


23-May-23 7:06pm
#119
KCPenguins
GameTZ Subscriber Gold Good Trader

Warped back to the wind temple, my heart container was sitting there. That's a relief.
23-May-23 11:22pm
#120
bonham2
600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews

Feeb wrote:
bonham2 wrote:> I've been watching videos and reading comments of people online, and the people arguing> that this is a bad game because of performance issues really look stupid right now.> I mean, it's a legitimate complaint if you want to call this a 9.5/10 instead of> a 10/10, but the game performs pretty well (draw distance, lack of any loading screens,> the amount of stuff actually happening on screen, etc.). > > I don't know where I'll stand 100+ hours from now, but as of this pount in the game,> for me, this is the first Zelda game where I legitimately could put this over OoT> on my personal list. It's a freaking masterpiece. I have a few minor gripes, like> I do get bored in the depths pretty quickly, but it's certainly not enough to take> away from the good stuff. I'll see where I stand when I'm all done, but it's definitely> up there on my all-time Zelda list, and that's really saying a lot. Performance aside- never an issue for me- how would you compare it to BotW? How much better / different is it?
This is a tough question that I can't fully answer yet since I'm still relatively early on (about 20-25 hours in). I fall in the camp that says BotW was a great game but not a great Zelda game. I missed the atmosphere, music, unique boss fights, puzzles, etc. It was also relatively light on secrets. I miss searching for heart pieces or having them be rewards for side quests. On the other hand, I did like that the combat was some of the deepest and best of any Zelda ever and I appreciated the freedom and emphasis on exploration.

TotK does everything BotW did but better. The combat is challenging with tons of enemy variety, and you can attack in so many unique ways. The temples are a big improvement over BotW's Divine Beasts. So far, I am LOVING the shrines (and they were a slog in BotW). The puzzles are challenging and rewarding. The best part is there are so many ways to solve anything. You can do it the way the devs intended or come up with a completely different way using your imagination. That has actually been the most rewarding part so far for me, coming up a with ridiculous ways to solve challenges and get to the end of the shrines. The other big improvement is the overworld. BotW's overworld was notoriously sparse with very little to do and very little reward for exploring. TotK makes up for this in a huge way. There are so many more side quests and things to explore and/or do. My favorite part so far has been the caves (SO MANY CAVES). Some just have supplies and bubbel gems, but others have armor and gear. It's no exaggeration when you hear people talking about getting distracted with a dozen things while trying to go to a destination. There is so much to do and see in the overworld, I am constantly getting distracted. I have dozens of pins/stamps on my map waiting to be explored, and I haven't even unlocked more than half the map yet. People saying this game takes 40-50 hours must only be playing the main story. I like to explore every nook and cranny and find all the supplies and items I can. I will never come close to getting 100% in this game (I can't imagine how long that would take), but I want to discover as much as humanly possible.

All of this is completely ignoring the ultrahand/building mechanic. Outside of the shrines where it is necessary, you really don't have to build at all if you don't want to. I made a few simple transportation devices to make it easier to get places, and I doubt I'll do anything more than that. Oh, and that reminds me, traveling through Hyrule is SO MUCH BETTER. No more spending hours climbing or slipping down wet surfaces. It's all been streamlined and fixed. You can ascend to reach high places, make an elixir to stick to wet surfaces, have auto saved vehicles to move faster or fly, use the rewind ability on rocks to move up to the sky quickly (and then jump off for easy gliding), or even use different fuse abilities to quickly get up in the sky.

It's SO MUCH BETTER THAN BOTW. I honestly don't think I will ever be able to play BotW ever again.
24-May-23 7:21am
#121
theJaw
GameTZ Subscriber Triple Gold Good Trader

Yeah I have a literal no desire to return to BOTW after playing TOTK. Everything from BOTW is in TOTK, plus way, way more and executed way, way better.

The Legend of Zelda: Tears of the Kingdom