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20-Oct-16 10:16am
#1
citizen_zane
GameTZ Subscriber Quadruple Gold Good Trader

This topic had many older posts which were moved here:

http://gametz.com/Vi...























Originally created to share Nintendo friend codes and talk about the Nintendo Switch, this topic has now been broadened to the discussion of all things Nintendo. I'm still keeping the list updated here, so if you want to be added or make any changes, please PM me and I'll adjust the list.



Updated 10/27/21

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17-Feb-23 12:03pm
#121
nonamesleft
Double Gold Good Trader

MrBean wrote:
Had a good chuckle... Good ol Nintendo and their controllers https://www.tiktok.c... Why'd he freak out about the GameCube controller. Design isn't that strange, is it? I guess in comparison to the previous controllers it's different (nevermind the N64 alien hands controller - idk what to make of that one. I don't know if any of us really do)
17-Feb-23 12:58pm
#122
Scott
GameTZ Subscriber Global Trader - willing to trade internationally Has Written 2 Reviews

Pretty much the things he said, looks like a boomerang, and the buttons are all different shapes. I would also add that the c-stick nub is garbage, and the shoulder buttons kind of suck.
17-Feb-23 1:12pm
#123
nonamesleft
Double Gold Good Trader

Scott wrote:
Pretty much the things he said, looks like a boomerang, and the buttons are all different shapes. I would also add that the c-stick nub is garbage, and the shoulder buttons kind of suck. Overall, I think the GC remote is one of my favorites. I even bought a replica USB one to use.
17-Feb-23 1:15pm
#124
ErickRPG
GameTZ Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally

I have to say I like all the different shapes of various consoles. If they all were just carbon copies it would be boring. The saturn controller, Dreamcast, N64, Gamecube, all cool controllers. Heck I think the PSVR Sense controllers look really sleek and can't wait to have those crazy circles around my hands!

17-Feb-23 1:15pm
#125
Sun
GameTZ Subscriber Silver Good Trader Gold Global Trader (7) Has Written 5 Reviews

Started up Bayonetta 2 on Switch last night. The game seems to be more of the same as the first one, which I found a bit dull from a gameplay perspective. I feel like I've outgrown button mashers. I still have DmC and DMC5 on the backlog. Dropping the difficulty to easy just so I can play through for the story so I can play 3 eventually.
17-Feb-23 1:16pm
#126
benstylus
GameTZ Gold Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews

ErickRPG wrote:
I have to say I like all the different shapes of various consoles. If they all were just carbon copies it would be boring. The saturn controller, Dreamcast, N64, Gamecube, all cool controllers. Heck I think the PSVR Sense controllers look really sleek and can't wait to have those crazy circles around my hands!
Saturn 3d pad is my favorite of the old school console controllers.


17-Feb-23 1:21pm
#127
theJaw
GameTZ Subscriber Triple Gold Good Trader

The only controller I really had a problem with was the Wiimote, mainly because fudge motion controls in a big bad way.
17-Feb-23 1:31pm
#128
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews

That reminds me of a quote by Miyamoto all the way back in 2002.
"Get accustomed to the GCN Controller because, 10 years from now, this controller will be the standard."

Then they pretty much went in a very different direction for each console that followed it (yes I know there's a few exceptions where you can use a GameCube controller on select Wii/WiiU/Switch titles but you have to go out of your way and buy some adapter or something). They're the only ones that don't just stick to one basic design and and improve it with each new console, they need to reinvent the wheel every time.

Back in the day I really liked the GameCube controller, but I don't know how I'd feel about it these days, I haven't held one in a long time. I do remember liking the analog L&R buttons, especially in racing games that used them for gas/brake and still feel it's a major step backwards on each of their controllers post-GameCube to not have analog triggers. I wish the Z button was bigger and that there were two of them. I remember not having an issue with the C-Stick/nub early on, but several years later I grew to dislike it after I had started playing more and more games on PS2 and Xbox. Props to WaveBird for being the first wireless controller that didn't feel like a cheap piece of crap, even if it did have a silly name.
17-Feb-23 1:54pm
#129
back4more
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader

I just got an email from Best Buy that my 8BitDo Pro 2 is ready for pickup. Got it to use with my Switch and I’m looking forward to seeing what 8BitDo controllers are all about.
17-Feb-23 2:10pm
#130
benstylus
GameTZ Gold Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews

PizzaTheHutt wrote:
That reminds me of a quote by Miyamoto all the way back in 2002. "Get accustomed to the GCN Controller because, 10 years from now, this controller will be the standard."
Heh - I never heard that one before. Kinda funny since the only thing it had going for it (analog triggers) was abandoned on all their future systems, while their competitors more fully embraced them (to the point where the analog triggers are the ps5 controllers biggest selling point)

As a big fan of racing games, that has always and still does strike me as a bonehead decision.


17-Feb-23 2:17pm
#131
KCPenguins
GameTZ Subscriber Gold Good Trader

PizzaTheHutt wrote:
Back in the day I really liked the GameCube controller, but I don't know how I'd feel about it these days, I haven't held one in a long time. I do remember liking the analog L&R buttons, especially in racing games that used them for gas/brake. But I wish the Z button was bigger and that there were two of them. Props to WaveBird for being the first wireless controller that didn't feel like a cheap piece of crap. I remember not having an issue with the C-Stick/nub early on, but several years later I grew to dislike it....

Excellent summary of my opinions.

I remember playing GC for the first time at a pre-launch event. It was an amazing controller for a first impression. The goofy button design was actually a clever way to lower the learning curve. You instantly knew what button to hit to perform the main and secondary actions on most games.
17-Feb-23 2:39pm
#132
nonamesleft
Double Gold Good Trader

back4more wrote:
I just got an email from Best Buy that my 8BitDo Pro 2 is ready for pickup. Got it to use with my Switch and IÂ'm looking forward to seeing what 8BitDo controllers are all about.I'd be interested to know what you think of it. I had considered one, but that was it.
17-Feb-23 3:52pm
#133
3hitcombo
Gold Good Trader Gold Global Trader (9)

benstylus wrote:
ErickRPG wrote:> I have to say I like all the different shapes of various consoles. If they all were> just carbon copies it would be boring. The saturn controller, Dreamcast, N64, Gamecube,> all cool controllers. Heck I think the PSVR Sense controllers look really sleek> and can't wait to have those crazy circles around my hands! > > Saturn 3d pad is my favorite of the old school console controllers.
NES max was mine, I used it religiously

17-Feb-23 9:59pm
#134
back4more
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader

nonamesleft wrote:
back4more wrote:> I just got an email from Best Buy that my 8BitDo Pro 2 is ready for pickup. Got it> to use with my Switch and IÂ'm looking forward to seeing what 8BitDo controllers are> all about. I'd be interested to know what you think of it. I had considered one, but that was it.
So far I like the controller. It’s not as nice as the official Pro controller but it’s definitely nice. Solid feeling and good button response. I doubt I’ll mess with the button mapping, macros, or any other customization, but it’s cool to know I can of I want to. To me a big plus is that the D pad is high and on the left, makes it better for old school 2D scrollers IMO. I’d say $50 well spent.
18-Feb-23 7:31pm
#135
nonamesleft
Double Gold Good Trader

back4more wrote:
nonamesleft wrote:> back4more wrote: |>> I just got an email from Best Buy that my 8BitDo Pro 2 is ready for pickup. Got> it |>> to use with my Switch and IÂ'm looking forward to seeing what 8BitDo controllers> are |>> all about.> I'd be interested to know what you think of it. I had considered one, but that was> it. So far I like the controller. ItÂ's not as nice as the official Pro controller but itÂ's definitely nice. Solid feeling and good button response. I doubt IÂ'll mess with the button mapping, macros, or any other customization, but itÂ's cool to know I can of I want to. To me a big plus is that the D pad is high and on the left, makes it better for old school 2D scrollers IMO. IÂ'd say $50 well spent.Thanks.

Interesting to know about the D pad, because even in games that use the Switch's left stick for movement, I've found that I often use the D pad instead. So an improvement to that area is a plus.
19-Feb-23 8:44am
#136
back4more
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader

@nonamesleft you're welcome. One thing I forgot to mention is you cannot wake up the console with the 8BitDo Pro 2, and theres no amiibo reader either.
19-Feb-23 10:25am
#137
nonamesleft
Double Gold Good Trader

back4more wrote:
@nonamesleft you're welcome. One thing I forgot to mention is you cannot wake up the console with the 8BitDo Pro 2, and theres no amiibo reader either. Ah, good details to know. Thanks.
19-Feb-23 2:10pm
#138
KCPenguins
GameTZ Subscriber Gold Good Trader

Can't remember if I mentioned this before, but the Switch has slots to save custom button mapping. I created one for Goldeneye that makes the controls modern, and it's nice to be able to save them so I don't have to remember what I swapped.

This is a great feature I had no idea was added. I think one of the collections of an NES series had the buttons backwards.
19-Feb-23 2:47pm
#139
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews

KCPenguins wrote:
Can't remember if I mentioned this before, but the Switch has slots to save custom button mapping. I created one for Goldeneye that makes the controls modern, and it's nice to be able to save them so I don't have to remember what I swapped. This is a great feature I had no idea was added. I think one of the collections of an NES series had the buttons backwards.

I knew the remap feature was added but didn't know it had multiple save slots for it, I thought whatever buttons you remapped would stay like that across all games until you changed them back. This is good to know.
19-Feb-23 3:12pm
#140
theJaw
GameTZ Subscriber Triple Gold Good Trader

Been playing a bunch of the old 2D Mario games simultaneously for some reason, and I was wondering:

Does anyone here hold Super Mario Bros 2 above the more traditional Mario games?

I by no means dislike SMB2, but I'm realizing with these play throughs that I've never ever gotten too far into it. I always find myself just wanting to whip on SMB3 or SMW, or even SMB1. It being a reskin of Doki Doki Panic is just so jarring compared to the rest of the series (even if I obviously didn't know that it was as a kid, first playing it). So yah, I was just wondering if any folks actually hold it in higher regards than the rest of the series or if others feel similar to me. I reiterate: what small amount of the game I've played is real good, but when I want to play classic Mario, it's always the last on my list (will take it over "New" Super Mario Bros any day of the week though).
19-Feb-23 4:01pm
#141
KCPenguins
GameTZ Subscriber Gold Good Trader

theJaw wrote:
Does anyone here hold Super Mario Bros 2 above the more traditional Mario games?


I wouldn't say it's the best NES Mario, but it's my personal favorite. I love being able to select 4 different characters each with a unique skill set. The areas are so unique thanks to it not being a Mario game originally, and the boss/sub boss fights are better than any of the other early Mario's imo. I also like being able to ride and pick up enemies, leading to some great secret areas and not so secret areas. The warps are there, as are optional sub areas leading to a bit of exploration. Love being able to back track and explore. Sinking sand leading to short cuts. Verticle scrolling stages.
Being one of the few Mario's that buck the trend of save the helpless princess. Lastly it is one of my favorite endings of all video games. From tracking the character use count, to the enemy scroll (and errors), to the final screen with that music. Love the game's music. Love everything about the game. I've beaten it in so many different ways.

I'm so glad we got Doki Doki Panic as Mario 2 instead of "Lost Levels". As a young child, Japan Mario 2 wouldn't have been as exciting. It was a clone of Mario 1 made for people looking for a greater challenge. Mario 2 (USA) was new and refreshing. And when Mario 3 hit, it made the "traditional" formula new and exciting again.

Nintendo discussion