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Last Game You Beat?
15-Sep-05 1:55pm
#1
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews

This topic had many older posts which were moved here:

http://gametz.com/Vi...


4-Jun-23 12:36pm
#241
Orlandu
Double Gold Good Trader This user is on the site NOW (2 minutes ago)

I loved the idea of multiple paths through the Quarry, but I didn't really want to spend an extra 10 hours getting there.
4-Jun-23 6:10pm
#242
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews

Ratchet & Clank on PlayStation 4

This is not exactly a 1:1 remake of the original, and I'm glad, because as good as the original game was, they fixed all the things that needed to be fixed and this is damn near the perfect 3D action/platformer now. Basically they gave this game the treatment that Nintendo desperately needs to give Super Mario 64 and Super Mario Sunshine, instead of releasing them with no improvements like in Super Mario 3D All-Stars.

The gameplay runs at a smooth 60fps (only when played on PS5), which apparently was added in via patch 5 years after the game's release. The cutscenes though are still 30fps, and you absolutely notice that after playing the game at double that. Now having played through this it makes me want to watch that R&C movie.
9-Jun-23 12:32am
#243
TalonJedi87
GameTZ Subscriber Triple Gold Good Trader Has Written 4 Reviews

The Last of Us Part 1 Remake PlayStation 5

10/10

Although I’m becoming burnt out of remakes and remasters alike, especially of one that already had a remaster several years ago, it still felt pretty damn good to experience this masterpiece in interactive storytelling with action/stealth mechanics again on a modern console. The revamped and re-recorded voice over lines felt impactful to the story as well as the updated graphics and framerate. I’d say I hope Part II gets the same treatment, but I didn’t really care for the sequel as much as the first entry.
9-Jun-23 1:16am
#244
Orlandu
Double Gold Good Trader This user is on the site NOW (2 minutes ago)

I guess...Peggle again. I saw a strangely captivating speedrun of it during the most recent GDQ and decided to give it another go. I'm sure Peggle Nights will follow shortly. I love these games.
9-Jun-23 4:34pm
#245
egg
Double Gold Good Trader

King Oddball PlayStation Vita

I played this long ago on Android which is how I knew about it. This is the quintessential videogame. The only knock I have against the game is that it's better suited for playing in short bursts, not the type of game you play for hours on end.
12-Jun-23 12:57pm
#246
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews

空気読み KUUKIYOMI: Consider It on Nintendo Switch
Not even sure if this counts because it hardly felt like a game and took under an hour, but I saw the credits roll and that's good enough for me.
It feels like an early 2000s flash game and is supposed to teach you about being polite in Japanese culture or some crap, but 90% of this just feels like common sense you'd use anywhere in the world, certainly not exclusive to Japan.

12-Jun-23 1:39pm
#247
ued222
Gold Good Trader

Beat Diablo 4. I rushed the main campaign minus some side content and used my mount whenever possible after Act 4 and still ended beating the game at level 45. It takes about 15-20 hours. I felt this was more character focused then previous games and didn't care for the story as much. They do mention Deckard Cain and was hoping he would somehow return. The story also was a bit more bleak then usual in my opinion. The biggest issue was the lag spikes and viable builds for me. For some reason my character would sometime cling to an object despite me moving forward previously. My internet connection is bad and the lack of no online ruined it for me. I don't care to play on harder difficulties knowing a single lag spike could kill me. I played as a Sorceror and have a feeling Barbarian would be more logical for me simply due to lag spikes.

Beat Final Fantasy XVI Demo. It was a decent story but not having some terms explained and watching the cutscenes especially the jump near the end spoiled some things. I also messed up as I didn't really read the tutorial on switching powers and tried to look up it via tutorial but it was missing from it. I somehow switched to Titan and felt having a block ability versus a teleport might be better but not being able to really try out the third element wasn't great to me. You can at least spend ability points and equip better items in the demo. I didn't know that at first but the extra attack power and defense may help. Unsure what kind of boost the extra 10 defense and 25 attack really did to my numbers. I would basically like a glossary possibly but felt the terms were easy enough to understand but I didn't know much about some factions and would like if the tutorial in the menu included element switching.
13-Jun-23 8:42pm
#248
Slickriven
GameTZ Subscriber Double Gold Good Trader Has Written 1 Review

Tinykin on Microsoft Xbox Series X|S
9/10
Fun 8ish hours of exploring a somewhat unique world with a great art style and simple enough gameplay/puzzles. GamePass title at about it's finest.

13-Jun-23 11:09pm
#249
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews

The Legend of Zelda: Tears of the Kingdom Nintendo Switch

This took me exactly a month to finish the story, or around 80 hours according to my Switch. I want to preface by saying it's not fair to 'Tears of the Kingdom,' or even repeat playthroughs of 'Breath of the Wild,' but nothing is going to touch the first time exploring this Hyrule in 'Breath of the Wild.' Not knowing what was around the next corner or over the next hill made BOTW so special I was immersed in it like no other game before. With TOTK it was more, "oh yeah, I remember this area. This is what it looks like now." For that reason, TOTK, for all its improvements and additions, will never match BOTW for me.

That said, I still really enjoyed it, especially the sky portions. In fact, I wish there were more sky portions. The Depths is cool and all, but I'm not someone that likes dark and colorless places, so I didn't spend more time in the Depths than I needed to. Building is cool, and thankfully doesn't feel intrusive, but I just built what got me through sections and that was it. I also appreciate the attempts at a deeper story, but I also felt it hindered the overall experience because there's nothing special about it. Much of it was retread from previous Zelda games and other games in general. It felt beat for beat cliché, and again, I've complained about this will Japanese developed games before, so I won't go into detail, but the story bored me. It doesn't help that Matthew Mercer was a voice in this game and every character he does sounds exactly the same. I can't stand his voice anymore. I also really want a new villain. People complain that Sonic always faces Eggman, but Mario always faces Bowser and Link (mostly) always faces Ganon, and that doesn't seem to bother anyone.

I don't know, it's weird. TOTK is a great game, and I sincerely enjoyed my time with it, but I also was ready to move on much sooner. With BOTW I did everything except find all the Korok seeds (though I maxed out my inventory slots with them) and a few of the side quests. With TOTK, I still have 50 shrines to do, a lot of side quests (but I don't feel they're really worth it), about 10 armor sets to get, many inventory slots to open via Korok seeds, about half the Depths to explore (and whatever the "X"s from the old maps are), and right now, I have no desire to complete any of those. I didn't even touch parts of the map because I saw them in BOTW and they didn't entice me because of that. Opening new parts of the map quickly became going to a tower or shrine in the sky, and gliding down where I wanted to go. It doesn't help that...


like BOTW, when you beat Ganon, the game just acknowledges on your save that you beat him, but loading your completed save just puts you back at your previous save. I'm sure it's a hardware/memory thing for why Hyrule is the same, but it was deflating after beating Ganon in BOTW that it felt like nothing was accomplished in the game world, and it remains so here. They need to make a toggle or something in the next game so Hyrule can be explored how it was before Ganon's defeat, if it is still Ganon, and after with all the threats removed.



So, honestly, I don't agree with the perfect scores given to this game. It still has its flaw, like basic enemies doing way too much damage with a stick, or "slipping" on an edge negating your jump. The story is whatever and the writing is bog standard for Japanese developed games. But, it's still an amazing game from an open-world sandbox perspective and I did enjoy it.

13-Jun-23 11:55pm
#250
TalonJedi87
GameTZ Subscriber Triple Gold Good Trader Has Written 4 Reviews

Pokémon Brilliant Diamond Nintendo Switch

8/10

I enjoyed the remastered edition quite well for the most part. I just wish the global trade system was a bit more polished and fleshed out. The final Elite Four champion gave me a little run for my money too. Took me a few tries to beat her. Other than that it was another return to my early 20’s with this one. Next I think I’ll try out Arceus to see how the new Pokémon formula works.
14-Jun-23 2:32pm
#251
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews

Ice Age: Scrat's Nutty Adventure! on PlayStation 5
Not worth the 5-ish hours. And the ending, even if I was 7 years old and actually enjoyed playing this, the ending would have made me feel like it was not worth it at all, just being a very brief cutscene that didn't explain anything.

18-Jun-23 12:32pm
#252
loztdogs
GameTZ Gold Subscriber 250 Trade Quintuple Gold Good Trader

Pokémon violet Nintendo Switch 6/10

This game is a technical mess. Black/white screens leaving you wondering if the game froze. Horrendous pop in. Frame drops. I think a 6 is being a bit gracious. The star team parts were dumb and the pre battles even dumber. The pre gym test were equally stupid and did nothing but distract from completing the gym. Some of the gym bosses were stupid, looking at you rhyming grandma. Arceus was a much better game imo. The pokemon battle were typical/traditional. Sitting through all the nonsense dialogue was a pain. Not sure what more I can say. It was probably one of the worst pokemon games I’ve played. The environments looked good. I’m going to wrap the end game and shelf this.

18-Jun-23 1:40pm
#253
benstylus
GameTZ Gold Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews


Rhyming grandma was the highlight of the game for me.

20-Jun-23 4:08pm
#254
Orlandu
Double Gold Good Trader This user is on the site NOW (2 minutes ago)

Just finished It Takes Two. Really fun game that constantly introduced new mechanics. The best platformer I played in years, but it can be (and was) frustrating to a partner not used to the genre.
21-Jun-23 11:12am
#255
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews

Axiom Verge Nintendo Wii U

Finally opened this sucker. Overall, it's a very good Metroid-style platformer. For the most part the areas are designed well with aesthetic and environmental differences. The enemy variety is good and there isn't a very "cheap" enemy. The music rocks, and I'm glad the Multiverse Edition comes with the soundtrack, but the tracks are short and they fully stop before starting again instead of being mixed together well. It's amazing one guy made this game, but it's moments like this where that comes through. The bosses look impressive, but they can all be beaten by either quick brute force or standing in one spot being patient. There's lots of weapons, but most aren't worth using. There are jumps that definitely feel doable until your character slides backwards off them, before realizing it's programmed that way to force the use of an upgrade. The beginning half is definitely more fun than the second half too.

I finished with 70% items collected and 89% of the map opened (there some crappy vertical sections of large areas that are only there for map completion). Because the game is on the short side, none of the shortcomings are a big deal. My one large complaint is I wish fast travel to the save points was an option. The game is enjoyable and the pixel art looks great on a giant screen (I usually play games like this on handhelds or my smaller PC monitor). I definitely recommend it for fans of the genre, but like SRPGs, I think I'm Metroidvania'd out. It's not a genre I enjoy much, especially when there's no fast travel.

23-Jun-23 3:20am
#256
Slickriven
GameTZ Subscriber Double Gold Good Trader Has Written 1 Review

Uncharted 3 Drake's Deception 9/10 Sony PlayStation 4 Pro - via the Nate Drake Collection
Unlike 2, I really enjoyed 3 from beginning to end. I realize I didn't like some of the just over the top things in 2 and to me, 3 felt more like 1 - surely a video game with some 'yeah right' type of things, but less 'I can't believe that' level of actions like 2 had. Plus 2 had a bunch of sections that royally frustrated me causing me to have to repeat them 5, 6, 8, or more times. 3 had a few places that were annoying, somewhat thanks to inconsistent checkpoints in a fire fight, but I maybe had to retry a section at most 4 times before progressing and those were less frequent.
I also liked the settings more, the opening in London was cool, the playable memory of a young Nate gave great foundation to the characters, the castle in Yemen was better than the castle in 2 with the instant-fail for being spotted. Then the ship graveyard was really cool and the lost city, without overpowered 'mutants', also was an improvement over 2 IMO.

I was too harsh on 2, but feel like 3 corrected the series' direction, back into a package that I fully enjoyed.

24-Jun-23 12:56am
#257
TalonJedi87
GameTZ Subscriber Triple Gold Good Trader Has Written 4 Reviews

Immortals Fenyx Rising PlayStation 5

8/10

This game was way too much fun to be put out by Ubisoft of all folks. It’s how I felt about the Mario+Rabbids titles in the sense of man how are these Ubi made games? Immortals is pretty much a Greek Zelda BOTW without such annoyances as breakable weapons. While it’s not perfect and has a lot of the usual open world tiresome tropes such as ticking off a million boxes of things to do, it’s just so much fun to engage in for the most part. The vaults (like shrines in Zelda) offer creative puzzle like challenges to overcome which rewards you with stamina upgrades and it’s pretty much the basis of the game. It’s one half hack and slash action game and one half puzzle platformer with some really unique puzzles to solve which aren’t going to stump most folks but offer just enough of a brain tease to feel rewarding and adds that sense of accomplishment once you figure them out by using objects in the environment as well as your godly powers which ranges from being able to lift up light and heavy objects or slow down time by shooting arrows in first person. The combat is fun the more you unlock abilities and godly powers but by the end of the 25ish hour journey rhe combat can become and feel a bit on the tedious side. And lastly the story is quirky as heck somewhat cheesy dialogue at times but overall it makes me feel like they were at least trying to give us a decent Greek mythology story and this version of Zeus in a video game has to be the most charismatic yet flawed version of the god that almost made me feel like he wasn’t a complete butt munch at times. Overall if you’re looking for a similar experience to Zelda BOTW without those darn breakable weapons with a story length about 1/3 of its size then this game may be worth your time.
24-Jun-23 10:41am
#258
benstylus
GameTZ Gold Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews

One Must Fall 2097

Found some of my old dos games and giving them a go. I played way more OMF than was healthy back in the day. Best PC only fighting game ever.

24-Jun-23 12:49pm
#259
benstylus
GameTZ Gold Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews

Pinch 50 Renpatsu! for 3DS. Came over here as 50 Pinch Barrage but was delisted some time back so I picked up the Japanese one before the eshop closes.

It's a pretty basic platformer that trolls you with surprises and subverting expectations.

It records your play so when you are finished you have a replay of every single challenge and every time you died.

It took me just over 2 hours to clear it but that can be broken down into an hour to complete the first 40 challenges, and another hour for the last 10.

Some of those later challenges get more frustrating than fun. There is some super precise jumping needed but the control isn't super precise. In the end though I cleared it.

24-Jun-23 11:23pm
#260
benstylus
GameTZ Gold Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews

One more for today... the Slot Car Rivals Streetpass game.

After years of off and on playing, I finally completed it this afternoon.

It's not my favorite of the streetpass games, but it's not bad once you get the hang of it

27-Jun-23 12:21am
#261
Slickriven
GameTZ Subscriber Double Gold Good Trader Has Written 1 Review

Hi-Fi Rush Microsoft Xbox Series X|S 8/10
I love music, but am not great with staying on beat, especially the constant beat of this title. But the art style, atmosphere, story/writing/jokes and overall package were solid here. I wouldn't call it my GotY or anything like that, but for a game that they kept 100% buttoned down, it was a lot of fun and I had virtually zero bugs/issues. Kuddos to that team and if you want a decent length 3D hack & slash with a different spin on it, then I suggest checking this one out.

EDIT, dropped 1 point b/c I forgot about a bit that was annoying. The QTE style bits that were around a good amount - unlike better QTE design (sort of an oxymoron there) they were randomly all over the screen with ABXY vs. what the God of War series got right with them by putting Triangle always in the top, X at bottom, etc. Also you had to break some walls with the 1 support character and called them in via holding in the Right Trigger. With him, you lined him up and needed to release the RT on beat... well holy &^@$ did I suck at that... but really using an analog trigger for that was completely stupid.


Last Game You Beat?