Post your scores/reviews on recent titles you've obtained/been playing. :-P
7-Dec-03 9:25am
#1 Guru
#1 Guru
This topic had many older posts which were moved here: http://gametz.com/Vi... |
20-Feb-23 3:02pm
#161 Slickriven
@PizzaTheHutt yeah The Medium was not very good. I played it right before it was set to leave GP on the XSX and if not for that 'play this now or never' vibe I likely would've given up too. But it wasn't super long and I didn't bother exploring much and just pushed through it. It was also very easy except for a few dumb instant kill things later on. It's another of those could've been great but just wasn't titles.
#161 Slickriven
@PizzaTheHutt yeah The Medium was not very good. I played it right before it was set to leave GP on the XSX and if not for that 'play this now or never' vibe I likely would've given up too. But it wasn't super long and I didn't bother exploring much and just pushed through it. It was also very easy except for a few dumb instant kill things later on. It's another of those could've been great but just wasn't titles.
23-Feb-23 11:44pm
#162 sa330206
Finished up Sleeping Dogs Definitive Edition. It had some glitches but it was good. Biggest glitch was people randomly falling from the sky on a few occasions. I'd give it a 7 out of 10. The only mission that really pissed me off is where you had to beat 30 straight enemies all wielding poison knives. Definitely worth playing if you like GTA style games, especially if you never played the original version on 360 or ps3.
#162 sa330206
Finished up Sleeping Dogs Definitive Edition. It had some glitches but it was good. Biggest glitch was people randomly falling from the sky on a few occasions. I'd give it a 7 out of 10. The only mission that really pissed me off is where you had to beat 30 straight enemies all wielding poison knives. Definitely worth playing if you like GTA style games, especially if you never played the original version on 360 or ps3.
24-Feb-23 5:46am
#163 benstylus
sa330206 wrote:
Finished up Sleeping Dogs Definitive Edition. It had some glitches but it was good. Biggest glitch was people randomly falling from the sky on a few occasions.
Glitch or throwback to that XM commercial from 20 years ago?
https://youtu.be/a87...
#163 benstylus
sa330206 wrote:
Finished up Sleeping Dogs Definitive Edition. It had some glitches but it was good. Biggest glitch was people randomly falling from the sky on a few occasions.
Glitch or throwback to that XM commercial from 20 years ago?
https://youtu.be/a87...
24-Feb-23 8:02am
#164 DCGX
I really enjoyed 'Sleeping Dogs.' There's just that one damn achievement for getting ranks or whatever in missions that I just can't get because of the stupid scoring system.
#164 DCGX
I really enjoyed 'Sleeping Dogs.' There's just that one damn achievement for getting ranks or whatever in missions that I just can't get because of the stupid scoring system.
24-Feb-23 8:06am
#165 Heavyd814life
Sleeping Dogs was awesome! Can't believe it has been 10 years already.
#165 Heavyd814life
Sleeping Dogs was awesome! Can't believe it has been 10 years already.
25-Feb-23 2:22pm
#166 DCGX
Like a Dragon! Ishin - 8/10
I was pretty excited for this to get a North American release after a decade. For the most part, it's standard 'Yakuza' brawling fare, in a wild west influenced Japanese setting. There are four styles: Gunman, Swordfighter, Brawler and Dancer. The latter is a mix of the first two, and it's slick to move around a battle with, but I've started to heavily lean into swordfighter. It helps differentiate the gameplay here from past 'Yakuza' games. The city is unique, though not the easiest to traverse, and there's still plenty of side activities to do.
This is also the first 'Yakuza/Like a Dragon' game to not use one of the Dragon Engines. It uses Unreal. The devs say the switch was because Unreal is better at outdoor daytime lighting, and sure, maybe, but I miss the Dragon Engine. Everything looks very close to what the Dragon Engine can produce, but slightly smoother. However, there are some graphical quirks, like textures still loading in when changing scenes or areas. There's a weird, heavy gradient shadowing in some low-light cutscenes that can be distracting. Menus also have a second or two pause when opening the main menu or navigating within it. Nothing game breaking, but these also weren't present when the series was using the Dragon Engine.
One off-putting thing is that, while this has no direct connection to the larger 'Yakuza' story, the same character models are used. It can be off-putting, but I read a review somewhere that suggested looking at this like a play, with the actors playing different roles, and that is a good way to look at it. I'm really enjoying this entry so far. There's just enough to have it feel familiar yet different from past games. I just wish the preorder steelbook had a more inventive design (and title on the spine).
#166 DCGX
Like a Dragon! Ishin - 8/10
I was pretty excited for this to get a North American release after a decade. For the most part, it's standard 'Yakuza' brawling fare, in a wild west influenced Japanese setting. There are four styles: Gunman, Swordfighter, Brawler and Dancer. The latter is a mix of the first two, and it's slick to move around a battle with, but I've started to heavily lean into swordfighter. It helps differentiate the gameplay here from past 'Yakuza' games. The city is unique, though not the easiest to traverse, and there's still plenty of side activities to do.
This is also the first 'Yakuza/Like a Dragon' game to not use one of the Dragon Engines. It uses Unreal. The devs say the switch was because Unreal is better at outdoor daytime lighting, and sure, maybe, but I miss the Dragon Engine. Everything looks very close to what the Dragon Engine can produce, but slightly smoother. However, there are some graphical quirks, like textures still loading in when changing scenes or areas. There's a weird, heavy gradient shadowing in some low-light cutscenes that can be distracting. Menus also have a second or two pause when opening the main menu or navigating within it. Nothing game breaking, but these also weren't present when the series was using the Dragon Engine.
One off-putting thing is that, while this has no direct connection to the larger 'Yakuza' story, the same character models are used. It can be off-putting, but I read a review somewhere that suggested looking at this like a play, with the actors playing different roles, and that is a good way to look at it. I'm really enjoying this entry so far. There's just enough to have it feel familiar yet different from past games. I just wish the preorder steelbook had a more inventive design (and title on the spine).
27-Feb-23 12:41pm
#167 Anxiouz
Horizon: Forbidden West - Finally started this up and I'm enjoying it quite a bit. But...it certainly starts off really slow, Aloy is one of the most dull protagonists I can remember in a long time, and I've had quite a few clumsy gameplay moments.
#167 Anxiouz
Horizon: Forbidden West - Finally started this up and I'm enjoying it quite a bit. But...it certainly starts off really slow, Aloy is one of the most dull protagonists I can remember in a long time, and I've had quite a few clumsy gameplay moments.
27-Feb-23 1:53pm
#168 DrizzDrizzDrizz
Forgotten City is really good, free on ps plus extra/premium now, highly recommend it. Apparently a former Skyrim mod
Similar to Deathloop in a way (and tons others I’m sure but I played Deathloop recently), you loop and repeat same day while piecing together the mystery of the world
Some very light combat. If you strive to talk to every NPC and try to exhaust all conversational options, you’ll enjoy this, it really rewards that approach
It has 4 main endings, you can easily see them all even without replaying the game as long as you save strategically and often
#168 DrizzDrizzDrizz
Forgotten City is really good, free on ps plus extra/premium now, highly recommend it. Apparently a former Skyrim mod
Similar to Deathloop in a way (and tons others I’m sure but I played Deathloop recently), you loop and repeat same day while piecing together the mystery of the world
Some very light combat. If you strive to talk to every NPC and try to exhaust all conversational options, you’ll enjoy this, it really rewards that approach
It has 4 main endings, you can easily see them all even without replaying the game as long as you save strategically and often
28-Feb-23 11:02am
#169 DrizzDrizzDrizz
Wanted to post in the Slay the Spire thread but it’s closed
I finallyyyyyy did my A20 Heart run with Silent, after months and months of mostly failure (a couple close calls but overall I was mostly dying in Act 2 or 3), and ruining my win/loss stats completely, finally did it
Now ill go back to Defect fot the first time in like half a year or so
#169 DrizzDrizzDrizz
Wanted to post in the Slay the Spire thread but it’s closed
I finallyyyyyy did my A20 Heart run with Silent, after months and months of mostly failure (a couple close calls but overall I was mostly dying in Act 2 or 3), and ruining my win/loss stats completely, finally did it
Now ill go back to Defect fot the first time in like half a year or so
28-Feb-23 11:31am
#170 Scott
DrizzDrizzDrizz wrote:
Wanted to post in the Slay the Spire thread but it’s closed I finallyyyyyy did my A20 Heart run with Silent, after months and months of mostly failure (a couple close calls but overall I was mostly dying in Act 2 or 3), and ruining my win/loss stats completely, finally did it Now ill go back to Defect fot the first time in like half a year or so
Nice! I just re-opened the thread
#170 Scott
DrizzDrizzDrizz wrote:
Wanted to post in the Slay the Spire thread but it’s closed I finallyyyyyy did my A20 Heart run with Silent, after months and months of mostly failure (a couple close calls but overall I was mostly dying in Act 2 or 3), and ruining my win/loss stats completely, finally did it Now ill go back to Defect fot the first time in like half a year or so
Nice! I just re-opened the thread
2-Mar-23 5:04pm
#171 Nick
Vampire Survivors - 10/10
I can't imagine a better way to spend $5. This game is epic.
#171 Nick
Vampire Survivors - 10/10
I can't imagine a better way to spend $5. This game is epic.
4-Mar-23 4:48pm
#172 PizzaTheHutt
Far Cry 3 Classic Edition {} 7/10
This is a game I've had on my "to play...someday" list for years. At some point Ubisoft gave it away for free on PC but I just never got around to playing it on there (PC gaming is never a priority). But I saw this in the Ubisoft+ catalog on PS+ Extra/Premium and decided I'll finally give it a shot.
One thing about the Far Cry series that you gotta give them credit for is that the graphics are so good (except for that one awful port on the Wii in 2006, there was nothing good about that game). I've never played Far Cry 3 on Xbox 360 or PlayStation 3, but I did watch a comparison video before I began playing this and apparently the 360/PS3 game ran at 720p and barely could reach a steady 30fps a lot of the time. This updated "Classic Edition" for PS4 and Xbox One though is pretty much a direct port of the game PC players had already gotten in 2012.
Still, there are parts where things get funky, such as grass sticking up through the floorboard of a vehicle as I'm about to get in it. There are also times where I've shot an enemy or animal and then turned my attention somewhere else, then I go back to grab loot from the enemy or skin fromt he animal and their corpse had vanished (once in a while that would happen with vehicles too if I walked too far away).
As far as audio, that's good too. The music, the ambiance, sounds of the wildlife, it's all top notch.
The game does feature item/supply crafting, which I will never hesitate to hate on when games include this crap, but this is one of the games that at least does it right, and by "right" I mean it is just a few simple button presses and you don't have to hunt down a special table to craft stuff at.
As per usual with Ubisoft games, it's a big open world and perhaps bigger than it needed to be just to fit all these damn collectibles in. I am not bothering with that nonsense, I'm doing my best to just get through the story mode.
Overall I think this is a far better game than the first two. And though I feel like I've had my fill of open world games, I do like exploring in this one. It's pretty cool seeing the wildlife interact with each other. One cool moment happened where I was running from a group of enemies shooting at me, I hear one of them start screaming and I turned around to see it's because he was being attacked by a freaking tiger. It wasn't a scripted moment or anything, it just happened. I also like how every situation can be approached in stealth or run and gun style.
#172 PizzaTheHutt
Far Cry 3 Classic Edition {} 7/10
This is a game I've had on my "to play...someday" list for years. At some point Ubisoft gave it away for free on PC but I just never got around to playing it on there (PC gaming is never a priority). But I saw this in the Ubisoft+ catalog on PS+ Extra/Premium and decided I'll finally give it a shot.
One thing about the Far Cry series that you gotta give them credit for is that the graphics are so good (except for that one awful port on the Wii in 2006, there was nothing good about that game). I've never played Far Cry 3 on Xbox 360 or PlayStation 3, but I did watch a comparison video before I began playing this and apparently the 360/PS3 game ran at 720p and barely could reach a steady 30fps a lot of the time. This updated "Classic Edition" for PS4 and Xbox One though is pretty much a direct port of the game PC players had already gotten in 2012.
Still, there are parts where things get funky, such as grass sticking up through the floorboard of a vehicle as I'm about to get in it. There are also times where I've shot an enemy or animal and then turned my attention somewhere else, then I go back to grab loot from the enemy or skin fromt he animal and their corpse had vanished (once in a while that would happen with vehicles too if I walked too far away).
As far as audio, that's good too. The music, the ambiance, sounds of the wildlife, it's all top notch.
The game does feature item/supply crafting, which I will never hesitate to hate on when games include this crap, but this is one of the games that at least does it right, and by "right" I mean it is just a few simple button presses and you don't have to hunt down a special table to craft stuff at.
As per usual with Ubisoft games, it's a big open world and perhaps bigger than it needed to be just to fit all these damn collectibles in. I am not bothering with that nonsense, I'm doing my best to just get through the story mode.
Overall I think this is a far better game than the first two. And though I feel like I've had my fill of open world games, I do like exploring in this one. It's pretty cool seeing the wildlife interact with each other. One cool moment happened where I was running from a group of enemies shooting at me, I hear one of them start screaming and I turned around to see it's because he was being attacked by a freaking tiger. It wasn't a scripted moment or anything, it just happened. I also like how every situation can be approached in stealth or run and gun style.
11-Mar-23 7:04pm
#173 PizzaTheHutt
Ink & Paper: DoodleCut {} 6/10
I saw this while browsing the eShop and the hand-drawn art style caught my attention. It turns out it's like a Qix clone, which is a game I have a bit of nostalgia for because it was the first GameBoy game I owned, and for a while it was the only GameBoy game I owned, so I played it a lot as a kid. But times have changed and I didn't wanna pay $5 for this because you can download mobile games for free that have more depth to them than a Qix wannabe would. But the devs released the game with a 90% off sale, so at 49¢ it seemed much more reasonable.
Not much to say about this game. It's a Qix clone and I got what I expected out of it. It's certainly less fun now than it was when I was a kid. which I often find to be the case when I revisit many games I liked from the 80s and 90s and is the main reason I try to avoid letting nostalgia play a role in my purchases. But still, I feel I got my 49¢ of enjoyment out of it at least. You can't even buy a pack of gum for that price anymore.
Oh, and the music. I don't like it. It's kinda catchy though.
#173 PizzaTheHutt
Ink & Paper: DoodleCut {} 6/10
I saw this while browsing the eShop and the hand-drawn art style caught my attention. It turns out it's like a Qix clone, which is a game I have a bit of nostalgia for because it was the first GameBoy game I owned, and for a while it was the only GameBoy game I owned, so I played it a lot as a kid. But times have changed and I didn't wanna pay $5 for this because you can download mobile games for free that have more depth to them than a Qix wannabe would. But the devs released the game with a 90% off sale, so at 49¢ it seemed much more reasonable.
Not much to say about this game. It's a Qix clone and I got what I expected out of it. It's certainly less fun now than it was when I was a kid. which I often find to be the case when I revisit many games I liked from the 80s and 90s and is the main reason I try to avoid letting nostalgia play a role in my purchases. But still, I feel I got my 49¢ of enjoyment out of it at least. You can't even buy a pack of gum for that price anymore.
Oh, and the music. I don't like it. It's kinda catchy though.
11-Mar-23 10:28pm
#174 TalonJedi87
Sonic Frontiers is el terible. Who thought this was a good idea? 4/10
#174 TalonJedi87
Sonic Frontiers is el terible. Who thought this was a good idea? 4/10
12-Mar-23 10:03am
#175 BloodPuppetX
Paranormasight - This was developed by Square Enix and is reminding me a little of the Zero Escape games. It uses a similar flow chart and has some puzzle solving, though the game mostly involves reading. Had me stumped for awhile early where you actually have to mess with the settings menu to deal with one of the other "curse-bearers". The Storyteller also messes with you early on when he asks for your name. Really interesting so far.
#175 BloodPuppetX
Paranormasight - This was developed by Square Enix and is reminding me a little of the Zero Escape games. It uses a similar flow chart and has some puzzle solving, though the game mostly involves reading. Had me stumped for awhile early where you actually have to mess with the settings menu to deal with one of the other "curse-bearers". The Storyteller also messes with you early on when he asks for your name. Really interesting so far.
13-Mar-23 3:11pm
#176 TalonJedi87
A Plague Tale: Requiem - 8/10
I'm on chapter 4 now and it's pretty much more of the same from the first installment, which is fine to me. If it ain't broke, don't fix it! The graphics looks great too on the Series X and I'm not sure why some folks are complaining about the framerate on consoles because it looks smooth enough for me, but that may be because I am playing on an OLED with V.R.R. enabled. I hear without it, there's a lot of stutter and dips.
#176 TalonJedi87
A Plague Tale: Requiem - 8/10
I'm on chapter 4 now and it's pretty much more of the same from the first installment, which is fine to me. If it ain't broke, don't fix it! The graphics looks great too on the Series X and I'm not sure why some folks are complaining about the framerate on consoles because it looks smooth enough for me, but that may be because I am playing on an OLED with V.R.R. enabled. I hear without it, there's a lot of stutter and dips.
16-Mar-23 5:31pm
#177 PizzaTheHutt
Split/Second {} 8/10
I remember renting this on Xbox 360 back when it first released, and I enjoyed it. Revisiting it now, I think I might be enjoying it even more. I'm really surprised the online servers are still up, though I only got matched with one other person and I couldn't race because it tells me I need to download some additional content in the PS Store, which I don't think is possible on PS5.
But I'm still enjoying the single player stuff. And whoever owns this IP cares enough about leaving the online servers up and keeping the game on PS+ Premium, but why can't they just give us a sequel? It wouldn't even need a big budget, just give us more of this. It was such a cool idea that I'm surprised some indie dev hasn't taken it and put their own spin on it.
#177 PizzaTheHutt
Split/Second {} 8/10
I remember renting this on Xbox 360 back when it first released, and I enjoyed it. Revisiting it now, I think I might be enjoying it even more. I'm really surprised the online servers are still up, though I only got matched with one other person and I couldn't race because it tells me I need to download some additional content in the PS Store, which I don't think is possible on PS5.
But I'm still enjoying the single player stuff. And whoever owns this IP cares enough about leaving the online servers up and keeping the game on PS+ Premium, but why can't they just give us a sequel? It wouldn't even need a big budget, just give us more of this. It was such a cool idea that I'm surprised some indie dev hasn't taken it and put their own spin on it.
16-Mar-23 6:17pm
#178 benstylus
PizzaTheHutt wrote:
Split/Second {} 8/10 I remember renting this on Xbox 360 back when it first released, and I enjoyed it. Revisiting it now, I think I might be enjoying it even more. I'm really surprised the online servers are still up, though I only got matched with one other person and I couldn't race because it tells me I need to download some additional content in the PS Store, which I don't think is possible on PS5. But I'm still enjoying the single player stuff. And whoever owns this IP cares enough about leaving the online servers up and keeping the game on PS+ Premium, but why can't they just give us a sequel? It wouldn't even need a big budget, just give us more of this. It was such a cool idea that I'm surprised some indie dev hasn't taken it and put their own spin on it.
I think it was published by Disney
#178 benstylus
PizzaTheHutt wrote:
Split/Second {} 8/10 I remember renting this on Xbox 360 back when it first released, and I enjoyed it. Revisiting it now, I think I might be enjoying it even more. I'm really surprised the online servers are still up, though I only got matched with one other person and I couldn't race because it tells me I need to download some additional content in the PS Store, which I don't think is possible on PS5. But I'm still enjoying the single player stuff. And whoever owns this IP cares enough about leaving the online servers up and keeping the game on PS+ Premium, but why can't they just give us a sequel? It wouldn't even need a big budget, just give us more of this. It was such a cool idea that I'm surprised some indie dev hasn't taken it and put their own spin on it.
I think it was published by Disney
17-Mar-23 8:20am
#179 DCGX
Yeah it's Disney, which answers the question of why there's no sequel. Online always annoyed me, because your rank went up and down by your position finishing a race, and it was always much harder to raise your rank than take a hit with it. I think the only achievement I need in 'Split/Second' is getting the top rank (a 20 I believe), and I would get close, then finish, like third, and my rank would go down a few. It was frustrating. Plus, there's virtually no way to catch up if you're too far back.
#179 DCGX
Yeah it's Disney, which answers the question of why there's no sequel. Online always annoyed me, because your rank went up and down by your position finishing a race, and it was always much harder to raise your rank than take a hit with it. I think the only achievement I need in 'Split/Second' is getting the top rank (a 20 I believe), and I would get close, then finish, like third, and my rank would go down a few. It was frustrating. Plus, there's virtually no way to catch up if you're too far back.
17-Mar-23 9:34am
#180 benstylus
DCGX wrote:
Plus, there's virtually no way to catch up if you're too far back.
Blue shells are bad though.
#180 benstylus
DCGX wrote:
Plus, there's virtually no way to catch up if you're too far back.
Blue shells are bad though.
17-Mar-23 11:58am
#181 DCGX
benstylus wrote:
DCGX wrote:> Plus, there's virtually no way to catch up if you're too far back. Blue shells are bad though.
Sure, but with 'Split/Second,' if everyone is on the same skill level, it's the environmental triggers that are meant to shift advantage, but if you're too far back for one reason or another, those (and most shortcuts) won't make a difference. Basically, if you screw up or get screwed at the beginning of a race, there's no hope to being competitive.
#181 DCGX
benstylus wrote:
DCGX wrote:> Plus, there's virtually no way to catch up if you're too far back. Blue shells are bad though.
Sure, but with 'Split/Second,' if everyone is on the same skill level, it's the environmental triggers that are meant to shift advantage, but if you're too far back for one reason or another, those (and most shortcuts) won't make a difference. Basically, if you screw up or get screwed at the beginning of a race, there's no hope to being competitive.
Post your scores/reviews on recent titles you've obtained/been playing. :-P