Beat a Game Already, 2022 console edition
31-Dec-21 7:24pm
#1 Slickriven
Beat a Game Already, 2022 console edition - open to anyone to join (or drop) at anytime. Just let me know if you're joining so I can get your console info.
Here's the spreadsheet for '22
Link to 2021's Thread for reference
image 2nd Amendment - FPS or 3rd Person Shooters
image Bear & Bird - 3D platformers and/or collect-a-thons
image BFFL - primarily cooperative games (with a friend)
image Bo Knows - sports games - complete a single season, generally human only sports
image Cross the Streams - cross-over games like: Mario & Sonic, Street Fighter x Tekken, etc
image Destroy the Core - SHMUP's
image Girly Power - games with female leads OR targeted towards children or feminine audiences
image Grown-Ass Man - challenging games
image Guybrush Threepwood - games from the point-&-click, text adventure, or walking simulator genres
image Heavy Machine Gun - run n' gun games
image Hyrulian Hero - action/adventure titles, similar to the Zelda franchise
image JRPG - JRPGs, duh
image Metroidvania - open ended 2D platformers that focus on backtracking
image Ninja Gayden - 3D hack-and-slash titles
image Now You're Playing with Plastic - games using non-standard controllers (Light-Gun, musical instrument, steering wheel, dance-pad, etc)
image Pile Drivin' - belt-scrolling brawler/beat 'em ups
image Puzzler - puzzle games
image Quarter Muncher Card - games from the pinball, classic arcade or card battle genres
image Quest for Peace - predominately superhero focused titles
image Raccoon City - survival horror games
image Race Drivin' - racing games, generally motorized
image Sasori Vader - games in the Star Wars or overall space universes
image Shining Ogre Fire Tactics (S.O.F.T.) - strategy titles, tactical RPGs, RTS, etc
image Street Fightin' - 1-on-1 fighters - beat standard arcade mode with 2+ characters OR beat 10+ match story mode
image Super Mayrio Platform - platforming games, similar to the core Mario titles
image Vault Boy - open world and/or Western RPGs
image You're Winner - games with <55 review OR user score on Metacritic, or justify how your game sucked
#1 Slickriven
This topic had many older posts which were moved here: http://gametz.com/Vi... |
Beat a Game Already, 2022 console edition - open to anyone to join (or drop) at anytime. Just let me know if you're joining so I can get your console info.
Here's the spreadsheet for '22
Link to 2021's Thread for reference
LEADER BOARDS
Total Games Beaten: 1618 Top Users 1. WithinTemptation - 247 2. SupremeSarna - 202 3. benstylus - 132 4. ErickRPG - 126 5. LegendRko25 - 85 6. Slickriven - 80 7. Renaissance2K - 73 8. Bleed_DukeBlue - 70 9. DemonAlcohol - 58 10 BloodPuppetX - 54 ---------------------------------------------- Total Systems Covered: 330/625(52.80%) Top Users 1. Renaissance2K - 29 2. Slickriven - 26 3. benstylus - 21 4. SupremeSarna - 20 5. Bleed_DukeBlue - 17 6. Incubus421 - 14 7. WithinTemptation - 12 7. ErickRPG, Razeak, SailorNeoRune - 12 ---------------------------------------------- Total Badges Earned: 156 Top Users 1. WithinTemptation - 27 2. Bleed_DukeBlue - 27 3. SupremeSarna - 21 4. Slickriven - 20 5. LegendRko25, Incubus421 - 11 ---------------------------------------------- |
USER LISTS
This section to be updated at end of each month initially Antipop - 4/21 (19%) Archer - 5/6 (83%) benstylus - 21/24 (88%) Best1989 - 5/12 (42%) Bleed_DukeBlue - 17/17() BloodPuppetX - 3/13 (23%) buster4252 - 10/19 (53%) Cevil - 8/11 (73%) DarkFact - 2/2 () Dasgessabel - 2/5 (40%) DemonAlcohol - 6/6 () DragonmasterDX - 8/33 (24%) EB - 5/10 (50%) ErickRPG - 12/14 (86%) FlamingToastJPN - 2/15 (13%) Frank - 6/28 (21%) Gypsy - 11/26 (42%) HeavyD814Life - 4/5 (80%) incubus421 - 14/18 (78%) Kommie - 8/12 (67%) legendrko25 - 5/6 (83%) nonamesleft - 3/6 (50%) PizzaTheHut - 7/8 (88%) Razeak - 12/33 (36%) Renaissance2K - 29/36 (81%) Rokubungi - 9/24 (38%) RollySoup - 3/6 (50%) RVM - 4/4 () SailorNeoRune - 12/22 (55%) Scott - 8/20 (40%) SilverOwl - 2/7 (29%) Slickriven - 26/26 () SupremeSarna - 20/20 () TalonJedi87 - 4/6 (67%) tonymack21 - 8/24 (33%) WithinTemptation - 12/12 () non-active: GamersLyf - 0/17 (%) akfa - 1/4 (25%) Bonham2 - 1/1 (100% - ??) d3vanj - 1/2 (50%) Lunar - 5/33 (15%) sharif - 5/40 (13%) |
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"RULES"
1. Have fun 2. Beat games - proof NOT required via an image, but lying is lame and you won't 'win' anything for beating the most games 3. IF you are interested in badges, when you beat a game for 1, include something like 'Counts towards badge X' OR 'Earns me badge X, first game was Y' 4. IF you don't care about badges, then I will not be handing them out 5. No monthly leaderboards will exist in '22, I will post in the thread maybe around mid month and after month's end the top 5 or so participants 6. DLC generally doesn't count towards badges and any 1 game can only count towards a single badge Rule addendum: Going forward (after July 15th), badges for anyone who cares, will only be credited for beating 2 completely unique titles. Rule addendum: If you beat a title multiple times on different consoles then it needs to be <air-quote> LONGER </air-quote> in nature and not a fighting game or overall short title for me to list it for multiple consoles. It also could only count as 1 title for a badge, per the prior addendum listed above. |
ICONS & BADGES
Key - 50% of systems covered, - 100% of systems covered, - 0 games beat, - 5 games beat, - 10 games beat (additional gold stars for 20, 30, 40, 60, etc), - 50 games beat, - 100 games, - 150 games, - 200 games, - top user in systems completed, - top user in games beaten, - badge leader |
Badges, note 2 games required for each
image 2nd Amendment - FPS or 3rd Person Shooters
image Bear & Bird - 3D platformers and/or collect-a-thons
image BFFL - primarily cooperative games (with a friend)
image Bo Knows - sports games - complete a single season, generally human only sports
image Cross the Streams - cross-over games like: Mario & Sonic, Street Fighter x Tekken, etc
image Destroy the Core - SHMUP's
image Girly Power - games with female leads OR targeted towards children or feminine audiences
image Grown-Ass Man - challenging games
image Guybrush Threepwood - games from the point-&-click, text adventure, or walking simulator genres
image Heavy Machine Gun - run n' gun games
image Hyrulian Hero - action/adventure titles, similar to the Zelda franchise
image JRPG - JRPGs, duh
image Metroidvania - open ended 2D platformers that focus on backtracking
image Ninja Gayden - 3D hack-and-slash titles
image Now You're Playing with Plastic - games using non-standard controllers (Light-Gun, musical instrument, steering wheel, dance-pad, etc)
image Pile Drivin' - belt-scrolling brawler/beat 'em ups
image Puzzler - puzzle games
image Quarter Muncher Card - games from the pinball, classic arcade or card battle genres
image Quest for Peace - predominately superhero focused titles
image Raccoon City - survival horror games
image Race Drivin' - racing games, generally motorized
image Sasori Vader - games in the Star Wars or overall space universes
image Shining Ogre Fire Tactics (S.O.F.T.) - strategy titles, tactical RPGs, RTS, etc
image Street Fightin' - 1-on-1 fighters - beat standard arcade mode with 2+ characters OR beat 10+ match story mode
image Super Mayrio Platform - platforming games, similar to the core Mario titles
image Vault Boy - open world and/or Western RPGs
image You're Winner - games with <55 review OR user score on Metacritic, or justify how your game sucked
7-Nov-22 10:49pm
#2 SupremeSarna
TalonJedi87 wrote:
#22 God of War Ascension What were your previous 2? The spreadsheet has you up to 20 with God of War Ascension.
#2 SupremeSarna
TalonJedi87 wrote:
#22 God of War Ascension What were your previous 2? The spreadsheet has you up to 20 with God of War Ascension.
8-Nov-22 12:16am
#3 Scott
NES - Ninja Gaiden, Contra, Marble Madness, Ninja Gaiden II: The Dark Sword of Chaos
SNES - Super Castlevania IV
N64 -
GC -
Wii -
Wii U - The Legend of Zelda: The Wind Waker HD
Switch - Metroid Dread, Ori and the Will of the Wisps, Captain Toad: Treasure Tracker, Kirby and the Forgotten Land, SteamWorld Dig, Steamworld Dig 2, Teenage Mutant Ninja Turtles: Shredder's Revenge, Shovel Knight: Shovel of Hope, SteamWorld Heist
GB -
GBC -
GBA - The Legend of Zelda: Four Swords
DS - Pokemon Black
3DS -
360 - Banjo-Kazooie
XB1 -
PS1 -
PS2 -
PS4 -
PSP -
GEN - Castlevania: Bloodlines
8/19 - Unique systems
19 - Total games
Badges
Metroidvania - Metroid Dread, Ori and the Will of the Wisps
Grown-Ass Man - Ninja Gaiden, Contra, Castlevania: Bloodlines
Bear & Bird - Banjo-Kazooie, Kirby and the Forgotten Land
Hyrulian Hero - The Legend of Zelda: The Wind Waker HD, The Legend of Zelda: Four Swords
#3 Scott
NES - Ninja Gaiden, Contra, Marble Madness, Ninja Gaiden II: The Dark Sword of Chaos
SNES - Super Castlevania IV
N64 -
GC -
Wii -
Wii U - The Legend of Zelda: The Wind Waker HD
Switch - Metroid Dread, Ori and the Will of the Wisps, Captain Toad: Treasure Tracker, Kirby and the Forgotten Land, SteamWorld Dig, Steamworld Dig 2, Teenage Mutant Ninja Turtles: Shredder's Revenge, Shovel Knight: Shovel of Hope, SteamWorld Heist
GB -
GBC -
GBA - The Legend of Zelda: Four Swords
DS - Pokemon Black
3DS -
360 - Banjo-Kazooie
XB1 -
PS1 -
PS2 -
PS4 -
PSP -
GEN - Castlevania: Bloodlines
8/19 - Unique systems
19 - Total games
Badges
Metroidvania - Metroid Dread, Ori and the Will of the Wisps
Grown-Ass Man - Ninja Gaiden, Contra, Castlevania: Bloodlines
Bear & Bird - Banjo-Kazooie, Kirby and the Forgotten Land
Hyrulian Hero - The Legend of Zelda: The Wind Waker HD, The Legend of Zelda: Four Swords
8-Nov-22 12:51am
#4 ErickRPG
benstylus wrote:
Scott wrote:> Bowser's Furty Maybe bowser should eat fewer beans
There were only 239 beans in that bean dip. Otherwise it would be too forty.
#4 ErickRPG
benstylus wrote:
Scott wrote:> Bowser's Furty Maybe bowser should eat fewer beans
There were only 239 beans in that bean dip. Otherwise it would be too forty.
8-Nov-22 6:54am
#5 TalonJedi87
SupremeSarna wrote:
TalonJedi87 wrote:> #22 God of War Ascension What were your previous 2? The spreadsheet has you up to 20 with God of War Ascension.
Ghostwire: Tokyo and Elden Ring. Doesn’t look like Ghostwire was logged yet.
#5 TalonJedi87
SupremeSarna wrote:
TalonJedi87 wrote:> #22 God of War Ascension What were your previous 2? The spreadsheet has you up to 20 with God of War Ascension.
Ghostwire: Tokyo and Elden Ring. Doesn’t look like Ghostwire was logged yet.
8-Nov-22 2:13pm
#6 SupremeSarna
TalonJedi87 wrote:
SupremeSarna wrote:> TalonJedi87 wrote: |>> #22 God of War Ascension > What were your previous 2? The spreadsheet has you up to 20 with God of War Ascension.> > Ghostwire: Tokyo and Elden Ring. Doesn’t look like Ghostwire was logged yet. What systems were those for?
#6 SupremeSarna
TalonJedi87 wrote:
SupremeSarna wrote:> TalonJedi87 wrote: |>> #22 God of War Ascension > What were your previous 2? The spreadsheet has you up to 20 with God of War Ascension.> > Ghostwire: Tokyo and Elden Ring. Doesn’t look like Ghostwire was logged yet. What systems were those for?
8-Nov-22 9:21pm
#9 TalonJedi87
#23 God of War: Chains of Olympus
Another one bites the dust. Short, sweet and to the point. How I like it when I’m speed running! This one def aged though in regards to graphics but the performance is better than Ascension at 60fps at 1080p in the remaster here. And you can definitely tell it was originally a PSP game first at its simplistic design and limited number of enemies on screen at once and lack of voice acting outside of CGI cutscenes. I also enjoyed the tale about Kratos’ daughter and Persephone and showcasing just the beginning of Kratos’ descent into madness. Next stop, the OG, God of War 2005.
#9 TalonJedi87
#23 God of War: Chains of Olympus
Another one bites the dust. Short, sweet and to the point. How I like it when I’m speed running! This one def aged though in regards to graphics but the performance is better than Ascension at 60fps at 1080p in the remaster here. And you can definitely tell it was originally a PSP game first at its simplistic design and limited number of enemies on screen at once and lack of voice acting outside of CGI cutscenes. I also enjoyed the tale about Kratos’ daughter and Persephone and showcasing just the beginning of Kratos’ descent into madness. Next stop, the OG, God of War 2005.
9-Nov-22 1:27am
#10 SupremeSarna
I beat Super Mario Advance 4: Super Mario Bros. 3 (originally GBA).
[imgt]https://i.imgur.com/...[/imgt]
Here’s some Nintendo fan heresy: I don’t like Super Mario Bros. 3. It’s a fairly punishing game with a good bit of trial and error gameplay and a lot of annoying mechanics that newer Mario games have mostly abandoned—things like the mushrooms moving left or right based on the direction from which you hit the block, stages completely lacking checkpoints, being taken back several map spaces when you fail a stage, a heavier emphasis on those obnoxious note blocks, and so on. But this isn’t supposed to be a rant, because thanks to Warp Whistles, beating the story mode was only a tiny fraction of my experience.
The real reason I booted this up was to play the 38 e-Reader levels that come bundled with the Wii U version. These stages were super novel and often challenging, and because they were made in 2003, they tend to avoid the more antiquated elements I mentioned. Some of them pull elements from SMB2, World, and even Yoshi’s Island to make some truly unique stages. They felt like Super Mario Maker before Super Mario Maker! Seeing SMB3 Mario plucking turnips and flying with the Cape Feather was really cool, as was bouncing off Bumpties and running up walls. I reached an area in one stage that made me think I was about to fight Wart, and though he sadly wasn’t there, it’s telling that they were able to capture my imagination enough to think that was a possibility!
I beat each e-Reader stage as both Mario and Luigi, and nabbed all the Advance Coins and e-Coins. Tricky but satisfying! I highly recommend this for $8 if you have a Wii U. The e-Reader stages are worth the price on their own, and you get SMB3 (grumble) and a remake of Mario Bros. too. Or you can go on eBay and buy all the e-Reader cards and an e-Reader peripheral separately, if breaking the bank is more your style.
#10 SupremeSarna
I beat Super Mario Advance 4: Super Mario Bros. 3 (originally GBA).
[imgt]https://i.imgur.com/...[/imgt]
Here’s some Nintendo fan heresy: I don’t like Super Mario Bros. 3. It’s a fairly punishing game with a good bit of trial and error gameplay and a lot of annoying mechanics that newer Mario games have mostly abandoned—things like the mushrooms moving left or right based on the direction from which you hit the block, stages completely lacking checkpoints, being taken back several map spaces when you fail a stage, a heavier emphasis on those obnoxious note blocks, and so on. But this isn’t supposed to be a rant, because thanks to Warp Whistles, beating the story mode was only a tiny fraction of my experience.
The real reason I booted this up was to play the 38 e-Reader levels that come bundled with the Wii U version. These stages were super novel and often challenging, and because they were made in 2003, they tend to avoid the more antiquated elements I mentioned. Some of them pull elements from SMB2, World, and even Yoshi’s Island to make some truly unique stages. They felt like Super Mario Maker before Super Mario Maker! Seeing SMB3 Mario plucking turnips and flying with the Cape Feather was really cool, as was bouncing off Bumpties and running up walls. I reached an area in one stage that made me think I was about to fight Wart, and though he sadly wasn’t there, it’s telling that they were able to capture my imagination enough to think that was a possibility!
I beat each e-Reader stage as both Mario and Luigi, and nabbed all the Advance Coins and e-Coins. Tricky but satisfying! I highly recommend this for $8 if you have a Wii U. The e-Reader stages are worth the price on their own, and you get SMB3 (grumble) and a remake of Mario Bros. too. Or you can go on eBay and buy all the e-Reader cards and an e-Reader peripheral separately, if breaking the bank is more your style.
9-Nov-22 4:30am
#11 benstylus
SupremeSarna wrote:
I beat Super Mario Advance 4: Super Mario Bros. 3 (originally GBA). [imgt]https://i.imgur.com/...[/imgt] Here’s some Nintendo fan heresy: I don’t like Super Mario Bros. 3.
Banned.
It’s a fairly punishing game with a good bit of trial and error gameplay and a lot of annoying mechanics that newer Mario games have mostly abandoned—things like the mushrooms moving left or right based on the direction from which you hit the block, stages completely lacking checkpoints, being taken back several map spaces when you fail a stage, a heavier emphasis on those obnoxious note blocks, and so on.
Counter points:
I like that you can choose the direction of your shroom. Also as you get further into the game, you should have enough powerups in your stash that you rarely if ever need to enter a stage as shrinkydink Mario, so mushroom movement shouldn't be a huge deal.
I don't know what you mean by trial and error gameplay. Unless you are talking about the cryptic ways of unlocking a white Toad house or a treasure ship, or the bonus card matching minigame... or is it having too much freedom to fly around and then not know where you are going to land?
If you want punishing play lost levels.
Actually there was one thing I found annoying as a kid... in two player mode when the other player can steal your turn by challenging you to that Mario Bros style minigame if you enter the same space they are on.
#11 benstylus
SupremeSarna wrote:
I beat Super Mario Advance 4: Super Mario Bros. 3 (originally GBA). [imgt]https://i.imgur.com/...[/imgt] Here’s some Nintendo fan heresy: I don’t like Super Mario Bros. 3.
Banned.
It’s a fairly punishing game with a good bit of trial and error gameplay and a lot of annoying mechanics that newer Mario games have mostly abandoned—things like the mushrooms moving left or right based on the direction from which you hit the block, stages completely lacking checkpoints, being taken back several map spaces when you fail a stage, a heavier emphasis on those obnoxious note blocks, and so on.
Counter points:
I like that you can choose the direction of your shroom. Also as you get further into the game, you should have enough powerups in your stash that you rarely if ever need to enter a stage as shrinkydink Mario, so mushroom movement shouldn't be a huge deal.
I don't know what you mean by trial and error gameplay. Unless you are talking about the cryptic ways of unlocking a white Toad house or a treasure ship, or the bonus card matching minigame... or is it having too much freedom to fly around and then not know where you are going to land?
If you want punishing play lost levels.
Actually there was one thing I found annoying as a kid... in two player mode when the other player can steal your turn by challenging you to that Mario Bros style minigame if you enter the same space they are on.
9-Nov-22 9:09am
#12 Scott
benstylus wrote:
SupremeSarna wrote:> I beat Super Mario Advance 4: Super Mario Bros. 3 (originally GBA).> [imgt]https://i.imgur.com/...[/imgt]> > Here’s some Nintendo fan heresy: I don’t like Super Mario Bros. 3. Banned.
Mario 3 is GOAT material.
#12 Scott
benstylus wrote:
SupremeSarna wrote:> I beat Super Mario Advance 4: Super Mario Bros. 3 (originally GBA).> [imgt]https://i.imgur.com/...[/imgt]> > Here’s some Nintendo fan heresy: I don’t like Super Mario Bros. 3. Banned.
Mario 3 is GOAT material.
10-Nov-22 1:06pm
#15 Bleed_DukeBlue
#62 down: Band of Bugs on Xbox 360. That takes care of my 360 clear. One more system (PS2) to go. Since I needed a 360 clear, I literally just picked a game at random from my backlog, and it ended up being this. This was an unexpected surprise. Your mileage may vary depending on whether or not you like tactics games, but I love them, so this was right up my alley. This is not really a game you play for the graphics (passable but clearly dated) or the story (fine but mostly just kill the bad bugs with your team of good bugs and a human who everyone thinks is a kind of bug). The gameplay, however, is quite fun. I had to repeat a few levels because I made a mistake or took too many risks, but most of them aren’t particularly hard once you get a good handle on what each bug can do. When you beat a level, your bugs level up and automatically get new abilities and better stats (but you don’t assign any of this, so there’s no customization at all, which is a bummer). Still, there are fun moments with new skills (like when you first get inferno), and I found myself with a lot of opportunities to get creative as the levels threw new challenges at me. Some of the level design (while similar aesthetically) incorporates interesting gameplay ideas (varied levels of elevation, parts of the map that collapse beneath you, poison pods bugs can run into, tangled weeds, spiderwebs, etc.). Given how the levels are divided, this is a fun one to pick up and play for a bit at a time.
#15 Bleed_DukeBlue
#62 down: Band of Bugs on Xbox 360. That takes care of my 360 clear. One more system (PS2) to go. Since I needed a 360 clear, I literally just picked a game at random from my backlog, and it ended up being this. This was an unexpected surprise. Your mileage may vary depending on whether or not you like tactics games, but I love them, so this was right up my alley. This is not really a game you play for the graphics (passable but clearly dated) or the story (fine but mostly just kill the bad bugs with your team of good bugs and a human who everyone thinks is a kind of bug). The gameplay, however, is quite fun. I had to repeat a few levels because I made a mistake or took too many risks, but most of them aren’t particularly hard once you get a good handle on what each bug can do. When you beat a level, your bugs level up and automatically get new abilities and better stats (but you don’t assign any of this, so there’s no customization at all, which is a bummer). Still, there are fun moments with new skills (like when you first get inferno), and I found myself with a lot of opportunities to get creative as the levels threw new challenges at me. Some of the level design (while similar aesthetically) incorporates interesting gameplay ideas (varied levels of elevation, parts of the map that collapse beneath you, poison pods bugs can run into, tangled weeds, spiderwebs, etc.). Given how the levels are divided, this is a fun one to pick up and play for a bit at a time.
10-Nov-22 1:26pm
#16 Scott
I finished the Splatoon 3 campaign the other day. Definitely the best campaign in Splatoon so far. I cleared it 100%, including the bonus hard level at the end which was a nice surprise!
NES - Ninja Gaiden, Contra, Marble Madness, Ninja Gaiden II: The Dark Sword of Chaos
SNES - Super Castlevania IV
N64 -
GC -
Wii -
Wii U - The Legend of Zelda: The Wind Waker HD
Switch - Metroid Dread, Ori and the Will of the Wisps, Captain Toad: Treasure Tracker, Kirby and the Forgotten Land, SteamWorld Dig, Steamworld Dig 2, Teenage Mutant Ninja Turtles: Shredder's Revenge, Shovel Knight: Shovel of Hope, SteamWorld Heist, Splatoon 3
GB -
GBC -
GBA - The Legend of Zelda: Four Swords
DS - Pokemon Black
3DS -
360 - Banjo-Kazooie
XB1 -
PS1 -
PS2 -
PS4 -
PSP -
GEN - Castlevania: Bloodlines
8/19 - Unique systems
20 - Total games
Badges
Metroidvania - Metroid Dread, Ori and the Will of the Wisps
Grown-Ass Man - Ninja Gaiden, Contra, Castlevania: Bloodlines
Bear & Bird - Banjo-Kazooie, Kirby and the Forgotten Land
Hyrulian Hero - The Legend of Zelda: The Wind Waker HD, The Legend of Zelda: Four Swords
#16 Scott
I finished the Splatoon 3 campaign the other day. Definitely the best campaign in Splatoon so far. I cleared it 100%, including the bonus hard level at the end which was a nice surprise!
NES - Ninja Gaiden, Contra, Marble Madness, Ninja Gaiden II: The Dark Sword of Chaos
SNES - Super Castlevania IV
N64 -
GC -
Wii -
Wii U - The Legend of Zelda: The Wind Waker HD
Switch - Metroid Dread, Ori and the Will of the Wisps, Captain Toad: Treasure Tracker, Kirby and the Forgotten Land, SteamWorld Dig, Steamworld Dig 2, Teenage Mutant Ninja Turtles: Shredder's Revenge, Shovel Knight: Shovel of Hope, SteamWorld Heist, Splatoon 3
GB -
GBC -
GBA - The Legend of Zelda: Four Swords
DS - Pokemon Black
3DS -
360 - Banjo-Kazooie
XB1 -
PS1 -
PS2 -
PS4 -
PSP -
GEN - Castlevania: Bloodlines
8/19 - Unique systems
20 - Total games
Badges
Metroidvania - Metroid Dread, Ori and the Will of the Wisps
Grown-Ass Man - Ninja Gaiden, Contra, Castlevania: Bloodlines
Bear & Bird - Banjo-Kazooie, Kirby and the Forgotten Land
Hyrulian Hero - The Legend of Zelda: The Wind Waker HD, The Legend of Zelda: Four Swords
10-Nov-22 8:55pm
#17 Renaissance2K
I have a duo of games that I finished up on the way to collecting G-roll for a new video, starting with Gradius III for the Super Nintendo.
One of my friends in middle school and high school had a dusty Super Nintendo sequestered in their basement. He didn't use it all that often, but being the budding gamer that I was, I made sure the little gray box got some exercise whenever I visited. His collection differed quite a bit from the collections of my other friends, one such example being his copy of Gradius III. It made enough of an impression that, when I finally picked up a Wii in 2007 and started exploring the Virtual Console, Gradius III ended up being my first such purchase. With a lot of Nintendo staples available on its portable platforms, the long-forgotten horizontal shooter seemed like the perfect choice.
There's a lot that I adore about Gradius III. For starts, the soundtrack - the big impetus to this year's playthrough - is an absolute banger, with its first few level tracks being standouts. I love how the enemy and boss designs merge organic Akira-style monstrosities and futuristic spaceship aesthetics. I love the way the game lets you pick a loadout, instead of just giving you a rotation of guns that grow progressively bigger as you accumulate power-ups. And, along those same lines, I friggin' love the Ripple gun. I don't even care if it's not the optimal choice (according to the Interwebs, the Twin Laser actually gets that distinction), but it's the perfect space weapon.
I was never very good at the game. Even with the Wii re-release, I had a hard time fully unlocking my loadout. By swallowing my pride and setting the difficulty to Easy, though, that happened a little more often this time around, especially in the later levels that seem to throw orange orbs at you. I also figured out fairly quickly that avoiding the orbs once you have your shield upgrade highlighted is great for a quick recharge when your defenses go down. The game's slowdown is actually a lot worse than I remember and not isolated to a few setpieces like some retro gaming pundits imply, but - and I'm slightly ashamed of this - I grew to appreciate it in the later, more chaotic levels where holding down the Fire button functions effectively as a "brake" when the heat goes up.
Following Gradius, I played through - and this is a mouthful - Rockman Complete Works 2: Dr. Wily No Nazo for the PlayStation.
For the uninitiated, Capcom released enhanced versions of the first six Mega Man games for the PlayStation in Japan. Later on, some of them made cameo appearances as PSOne Imports for the PSP and PlayStation, which is how I discovered them. I won't go into too much detail about my love for Mega Man 2 - I played through the Genesis version as part of my 2020 year of replays and consider it and its extraordinary 8-bit soundtrack as all-time faves - but this was a release I've been itching to dive into for a long time.
The Complete Works games look like straight-up ports of the Nintendo releases at first glance, but Capcom added a whole ton of enhancements and quality of life features that take advantage of the hardware without messing too much with the gameplay. There's a new HUD with 16-bit style graphics, hazard indicators, and tips as you play through each of the levels. There's Memory Card support that negates the need to take down pictoral passwords, and even a Pocketstation (!) app that lets you level up both Mega Man (or Rock, I guess, since this is a Japanese game) and his opponents. You can optionally turn on rapid fire, which makes huge difference even with the three bullet limit, and Dual Shock rumble.
But for me, the greatest feature in this "Special Edition" release is the soundtrack. While it's not a complete replacement, roughly half the tracks in the game were swapped out with CD quality re-arrangements. Standouts are the excellent Bubble Man remix, as well as the new version of Wily Stage 1, both of which turn already awesome songs into incredible modern tracks.
Wood Man's theme, however, remains untouched. Oh well. I guess you can't mess with perfection.
- Akumajō Densetsu, Akumajō Dracula, Castlevania II: Simon's Quest, Ninja Gaiden II: The Dark Sword of Chaos, Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles III: The Manhattan Project
- Crysis Remastered, Gris, Mass Effect 2, Stray, Subsurface Circular, Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: The Manhattan Missions
- Alien Soldier, Robo Aleste, Teenage Mutant Ninja Turtles: The Hyperstone Heist
- Valis: The Fantasm Soldier
-
CD -
- Gradius III, Kirby Super Star, Super Castlevania IV, Super Ghouls 'n Ghosts, Teenage Mutant Ninja Turtles IV: Turtles in Time, Teenage Mutant Ninja Turtles: Tournament Fighters
- Out of this World
-
- NBA Jam: Tournament Edition
-
-
- Castlevania: Symphony of the Night, Castlevania Chronicles, Rockman Complete Works 2: Dr. Wily No Nazo, Tekken 2
- Banjo-Kazooie, WipEout 64
- Dynamite Cop
-
-
- The Castlevania Adventure, Castlevania Legends, Kid Icarus: Of Myths and Monsters, Super Mario Land 2: 6 Golden Coins, Teenage Mutant Ninja Turtles: Fall of the Foot Clan, Teenage Mutant Ninja Turtles II: Back from the Sewers, Teenage Mutant Ninja Turtles III: Radical Rescue
- Castlevania II: Belmont's Revenge via Konami GB Collection Volume 4, TMNT, Teenage Mutant Ninja Turtles
- Teenage Mutant Ninja Turtles 2: Battle Nexus
- Ultimate Spider-Man
- LEGO Rock Band, Teenage Mutant Ninja Turtles: Arcade Attack
- Castlevania: The Dracula X Chronicles
-
- Teenage Mutant Ninja Turtles: Smash-Up
- Need for Speed: Most Wanted
-
- 3D Classics: Kid Icarus, Ridge Racer 3D, Steel Diver, Teenage Mutant Ninja Turtles
- Freedom Planet
- Astro's Playroom, Horizon: Zero Dawn, Marvel's Spider-Man Remastered
-
- Teenage Mutant Ninja Turtles: Shredder's Revenge
- Diablo II Resurrected
- Teenage Mutant Ninja Turtles: Brothers Unite, Teenage Mutant Ninja Turtles: Portal Power
-
- Teenage Mutant Ninja Turtles
Misc. - E.T. the Extra-terrestrial (Atari 2600), Teenage Mutant Ninja Turtles: Battle for the City (Plug & Play)
Unique Systems Covered: 25/36
Total Games Beaten: 64
More random playthroughs coming soon...
#17 Renaissance2K
I have a duo of games that I finished up on the way to collecting G-roll for a new video, starting with Gradius III for the Super Nintendo.
One of my friends in middle school and high school had a dusty Super Nintendo sequestered in their basement. He didn't use it all that often, but being the budding gamer that I was, I made sure the little gray box got some exercise whenever I visited. His collection differed quite a bit from the collections of my other friends, one such example being his copy of Gradius III. It made enough of an impression that, when I finally picked up a Wii in 2007 and started exploring the Virtual Console, Gradius III ended up being my first such purchase. With a lot of Nintendo staples available on its portable platforms, the long-forgotten horizontal shooter seemed like the perfect choice.
There's a lot that I adore about Gradius III. For starts, the soundtrack - the big impetus to this year's playthrough - is an absolute banger, with its first few level tracks being standouts. I love how the enemy and boss designs merge organic Akira-style monstrosities and futuristic spaceship aesthetics. I love the way the game lets you pick a loadout, instead of just giving you a rotation of guns that grow progressively bigger as you accumulate power-ups. And, along those same lines, I friggin' love the Ripple gun. I don't even care if it's not the optimal choice (according to the Interwebs, the Twin Laser actually gets that distinction), but it's the perfect space weapon.
I was never very good at the game. Even with the Wii re-release, I had a hard time fully unlocking my loadout. By swallowing my pride and setting the difficulty to Easy, though, that happened a little more often this time around, especially in the later levels that seem to throw orange orbs at you. I also figured out fairly quickly that avoiding the orbs once you have your shield upgrade highlighted is great for a quick recharge when your defenses go down. The game's slowdown is actually a lot worse than I remember and not isolated to a few setpieces like some retro gaming pundits imply, but - and I'm slightly ashamed of this - I grew to appreciate it in the later, more chaotic levels where holding down the Fire button functions effectively as a "brake" when the heat goes up.
Following Gradius, I played through - and this is a mouthful - Rockman Complete Works 2: Dr. Wily No Nazo for the PlayStation.
For the uninitiated, Capcom released enhanced versions of the first six Mega Man games for the PlayStation in Japan. Later on, some of them made cameo appearances as PSOne Imports for the PSP and PlayStation, which is how I discovered them. I won't go into too much detail about my love for Mega Man 2 - I played through the Genesis version as part of my 2020 year of replays and consider it and its extraordinary 8-bit soundtrack as all-time faves - but this was a release I've been itching to dive into for a long time.
The Complete Works games look like straight-up ports of the Nintendo releases at first glance, but Capcom added a whole ton of enhancements and quality of life features that take advantage of the hardware without messing too much with the gameplay. There's a new HUD with 16-bit style graphics, hazard indicators, and tips as you play through each of the levels. There's Memory Card support that negates the need to take down pictoral passwords, and even a Pocketstation (!) app that lets you level up both Mega Man (or Rock, I guess, since this is a Japanese game) and his opponents. You can optionally turn on rapid fire, which makes huge difference even with the three bullet limit, and Dual Shock rumble.
But for me, the greatest feature in this "Special Edition" release is the soundtrack. While it's not a complete replacement, roughly half the tracks in the game were swapped out with CD quality re-arrangements. Standouts are the excellent Bubble Man remix, as well as the new version of Wily Stage 1, both of which turn already awesome songs into incredible modern tracks.
Wood Man's theme, however, remains untouched. Oh well. I guess you can't mess with perfection.
- Akumajō Densetsu, Akumajō Dracula, Castlevania II: Simon's Quest, Ninja Gaiden II: The Dark Sword of Chaos, Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles III: The Manhattan Project
- Crysis Remastered, Gris, Mass Effect 2, Stray, Subsurface Circular, Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: The Manhattan Missions
- Alien Soldier, Robo Aleste, Teenage Mutant Ninja Turtles: The Hyperstone Heist
- Valis: The Fantasm Soldier
-
CD -
- Gradius III, Kirby Super Star, Super Castlevania IV, Super Ghouls 'n Ghosts, Teenage Mutant Ninja Turtles IV: Turtles in Time, Teenage Mutant Ninja Turtles: Tournament Fighters
- Out of this World
-
- NBA Jam: Tournament Edition
-
-
- Castlevania: Symphony of the Night, Castlevania Chronicles, Rockman Complete Works 2: Dr. Wily No Nazo, Tekken 2
- Banjo-Kazooie, WipEout 64
- Dynamite Cop
-
-
- The Castlevania Adventure, Castlevania Legends, Kid Icarus: Of Myths and Monsters, Super Mario Land 2: 6 Golden Coins, Teenage Mutant Ninja Turtles: Fall of the Foot Clan, Teenage Mutant Ninja Turtles II: Back from the Sewers, Teenage Mutant Ninja Turtles III: Radical Rescue
- Castlevania II: Belmont's Revenge via Konami GB Collection Volume 4, TMNT, Teenage Mutant Ninja Turtles
- Teenage Mutant Ninja Turtles 2: Battle Nexus
- Ultimate Spider-Man
- LEGO Rock Band, Teenage Mutant Ninja Turtles: Arcade Attack
- Castlevania: The Dracula X Chronicles
-
- Teenage Mutant Ninja Turtles: Smash-Up
- Need for Speed: Most Wanted
-
- 3D Classics: Kid Icarus, Ridge Racer 3D, Steel Diver, Teenage Mutant Ninja Turtles
- Freedom Planet
- Astro's Playroom, Horizon: Zero Dawn, Marvel's Spider-Man Remastered
-
- Teenage Mutant Ninja Turtles: Shredder's Revenge
- Diablo II Resurrected
- Teenage Mutant Ninja Turtles: Brothers Unite, Teenage Mutant Ninja Turtles: Portal Power
-
- Teenage Mutant Ninja Turtles
Misc. - E.T. the Extra-terrestrial (Atari 2600), Teenage Mutant Ninja Turtles: Battle for the City (Plug & Play)
Unique Systems Covered: 25/36
Total Games Beaten: 64
More random playthroughs coming soon...
11-Nov-22 1:26am
#19 Slickriven
2nd of Nov, 66th overall, 6th
The Gunk
I'm counting this towards Sasori Vader since we expanded that to any space-themed title and this fits
I heard this might leave GP before the end of the year and after learning it wasn't too long I decided to give it a shot... and it was alright. It didn't overstay it's welcome, so that was a plus. The world was pretty and the music was pretty good. But they left so much on the table. The core suck up the gunk mechanic was solid and could've benefitted from more things to do, more variety to it. But really there were 3 enemies, that were generally cake to deal with, I didn't die at all in the game. The story was predictable and the banter btwn the main protagonist and her partner was lame and pointlessly dramatic at times.
But at 6 or so hours, it was close to a walking-sim level of 3rd person mild puzzler/platformer set on an alien planet, you could get upgrades as well, but I'll be darned if I noticed them nor used any of the additional deployable stuff. Again I think they could have made this a good deal more impressive with only a few tweaks and less dialog driven drama. But in the end it wasn't a waste of time.
#19 Slickriven
2nd of Nov, 66th overall, 6th
The Gunk
I'm counting this towards Sasori Vader since we expanded that to any space-themed title and this fits
I heard this might leave GP before the end of the year and after learning it wasn't too long I decided to give it a shot... and it was alright. It didn't overstay it's welcome, so that was a plus. The world was pretty and the music was pretty good. But they left so much on the table. The core suck up the gunk mechanic was solid and could've benefitted from more things to do, more variety to it. But really there were 3 enemies, that were generally cake to deal with, I didn't die at all in the game. The story was predictable and the banter btwn the main protagonist and her partner was lame and pointlessly dramatic at times.
But at 6 or so hours, it was close to a walking-sim level of 3rd person mild puzzler/platformer set on an alien planet, you could get upgrades as well, but I'll be darned if I noticed them nor used any of the additional deployable stuff. Again I think they could have made this a good deal more impressive with only a few tweaks and less dialog driven drama. But in the end it wasn't a waste of time.
12-Nov-22 2:24am
#21 buster4252
Sorry haven't posted here in a while been working like crazy 12 hours a day 6 days a week but harvest is finally starting to slow down. It's been hard trying to squeeze in a bit of gaming but I managed to beat Tales of Berseria on PS4 and it counts as half of the girl power badge.
#21 buster4252
Sorry haven't posted here in a while been working like crazy 12 hours a day 6 days a week but harvest is finally starting to slow down. It's been hard trying to squeeze in a bit of gaming but I managed to beat Tales of Berseria on PS4 and it counts as half of the girl power badge.
Beat a Game Already, 2022 console edition