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Worst cliches in video games
31-Mar-21 4:19pm
#1
thatfootballguy
Triple Gold Good Trader

It seems to be easy for designers to draw inspiration from games from yesteryear.

One cliche I never really enjoy are impossible battle scenarios in RPG games. You are expected to use good strategy to fight the battle and try your best...and then you realize it doesn't matter, because you are supposed to die.

What is your least favorite cliche in video games?
31-Mar-21 5:10pm
#2
Kommie
GameTZ Subscriber Quadruple Gold Good Trader This user is on the site NOW (5 minutes ago)

JRPGs where the villain just wants to destroy the world/planet they live on. Like, you'll die too dude, what does this accomplish? This seemed way more common in the PS1/PS2 era. Especially with Final Fantasy. Or I'm just remembering it horribly wrong.

31-Mar-21 5:14pm
#3
Bleed_DukeBlue
GameTZ Gold Subscriber Triple Gold Good Trader

Saving the princess/other damsel in distress (e.g. in countless Mario games).

Edit: That's hilarious that someone negged me for this. This has to be one of the biggest video game cliches of all time.
31-Mar-21 5:22pm
#4
Cevil
Silver Good Trader

The first thing that comes to mind is the crazy amount of video games (especially RPG's) with terrible dialogue. Just lazy, uninspiring, and boring conversations that bring little to no life to the characters and game itself.
31-Mar-21 5:30pm
#5
Kommie
GameTZ Subscriber Quadruple Gold Good Trader This user is on the site NOW (5 minutes ago)

Cevil wrote:
The first thing that comes to mind is the crazy amount of video games (especially RPG's) with terrible dialogue. Just lazy, uninspiring, and boring conversations that bring little to no life to the characters and game itself.
I haven't played the full thing yet but the FF7R demo, and some other stuff I've seen for it suffers from this. Great, realistic graphics hampered by awful dialogue.

-character is literally dying-

"Hehe, you still owe me a Pizza!"

31-Mar-21 6:25pm
#6
BloodPuppetX
350 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally

I first noticed the unwinnable battle trope when I was playing one of the Baten Kaitos games. Definitely tired of that one. Also, the plot twist where you learn your character is some chosen one or something close to the end. (If you played Infinite Space or Radiant Historia, to name a couple, then you probably know what I mean.)
31-Mar-21 9:40pm
#7
Anxiouz
900 Trade Quintuple Gold Good Trader

The #1 offender for me is the bulky male space marine. If I say Gears of War and Doom, you know exactly what I mean.
1-Apr-21 5:16pm
#8
Archer
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Has Written 1 Review

Being captured by the bad guy mid story and having all your gear taken away. Only to escape in an impossible way and get all your gear back that they packed into one convenient chest.


1-Apr-21 7:03pm
#9
nonamesleft
Gold Good Trader

Archer wrote:
Being captured by the bad guy mid story and having all your gear taken away. Only to escape in an impossible way and get all your gear back that they packed into one convenient chest.
Haha! Good one. Had something similar happen recently in a game I'm playing. Of course all the confiscated gear was stashed in an unusually convenient location. grin
1-Apr-21 8:03pm
#10
Gypsy
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally

Archer wrote:
Being captured by the bad guy mid story and having all your gear taken away. Only to escape in an impossible way and get all your gear back that they packed into one convenient chest.
Absolutely classic lol.
1-Apr-21 8:07pm
#11
Kommie
GameTZ Subscriber Quadruple Gold Good Trader This user is on the site NOW (5 minutes ago)

Gypsy wrote:
Archer wrote:> Being captured by the bad guy mid story and having all your gear taken away. Only> to escape in an impossible way and get all your gear back that they packed into one> convenient chest. > > > Absolutely classic lol.
Did they ever poke fun at this in the recent South Park games? I recall one part where they made fun of the "dying person leaving detailed notes around" cliche

2-Apr-21 3:32am
#12
Dr_Spaceman
GameTZ Subscriber Triple Gold Good Trader

How about in games like Metroid or God of War 2 where your items and power ups are taken from you at the start of the game and you have to require the same moves over the course of the sequel. Why is my morph ball stripped from me every time and I have to get it back?

2-Apr-21 7:45am
#13
incubus421
400 Trade Quintuple Gold Good Trader

uhh...Amnesia
2-Apr-21 3:53pm
#14
shadyfozzie
Triple Gold Good Trader

Watching a cut scene, dying after it, and forced to watch the same cut scene again, without the chance to skip it..
Also, missions where you have to trek ALL THE WAY BACK TO THE BEGINNING to complete...
2-Apr-21 4:05pm
#15
KCPenguins
Gold Good Trader

shadyfozzie wrote:
Watching a cut scene, dying after it, and forced to watch the same cut scene again, without the chance to skip it..

I was having troubles thinking of one, but this one. My goodness, this one. Nothing more enfuriating than this before a tough boss fight or section, even more so if there is dialog. I can picture myself immaturity repeating the dialog in a grade school sarcastic manner.

Also quick time events.
2-Apr-21 4:15pm
#16
BloodPuppetX
350 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally

Yeah, amnesia is the correct answer. Just started a game called Fantasian (from Mistwalker) on Apple Arcade, and sure enough, the main character has amnesia.
2-Apr-21 4:24pm
#17
Gypsy
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally

KCPenguins wrote:
shadyfozzie wrote:> Watching a cut scene, dying after it, and forced to watch the same cut scene again,> without the chance to skip it..> I was having troubles thinking of one, but this one. My goodness, this one. Nothing more enfuriating than this before a tough boss fight or section, even more so if there is dialog. I can picture myself immaturity repeating the dialog in a grade school sarcastic manner. Also quick time events.
I still have ptsd of the time when every damn game forced in crapty qtes.

RE cutscenes I just about broke a controller playing Kane and Lynch. I confirmed later that you basically just have to get lucky because the aiming physics are so bad in that spot. I must have saw the same fudging cutscene 20 times.
2-Apr-21 6:50pm
#18
Alaisiagae
GameTZ Subscriber Gold Good Trader

The bottomless backpack. How am I able to carry so much stuff?! O_o

2-Apr-21 6:51pm
#19
Kommie
GameTZ Subscriber Quadruple Gold Good Trader This user is on the site NOW (5 minutes ago)

Alaisiagae wrote:
The bottomless backpack. How am I able to carry so much stuff?! O_o
this seems annoying till you play a game where it's always an issue......

2-Apr-21 6:55pm
#20
Alaisiagae
GameTZ Subscriber Gold Good Trader

Kommie wrote:
Alaisiagae wrote:> The bottomless backpack. How am I able to carry so much stuff?! O_o> > this seems annoying till you play a game where it's always an issue......I know, that's the paradox! If there's going to be loads of objects to collect, then I need space for it all, to heck with realism.

Or I need some pack mules to carry everything (reminds me of Dungeon Siege 1, haha).

I'm pretty sure my Morrowind character was lugging around 3 sets of armor, 50 potions, and 10 sets of cutlery. And rings. Lots of enchanted rings.

2-Apr-21 7:02pm
#21
Cevil
Silver Good Trader

The dying character who conveniently has 5 minutes to give a speech right before he dies.

As annoying as this sometimes is I'm not sure if I would change it since those are usually some of the best bits in video games. Who doesn't like a good final speech?

Worst cliches in video games