PlayStation 5 Discussion Thread
11-Jun-20 5:34pm
#1 Frank
Let's discuss Sony's latest console, the PlayStation 5!
#1 Frank
This topic had many older posts which were moved here: http://gametz.com/Vi... |
Let's discuss Sony's latest console, the PlayStation 5!
13-Mar-23 6:57am
#81 DrizzDrizzDrizz
I use it on rare occasions (mostly to start Twitch stream which I only do for one person who occasionally wants to watch some gameplay, or to save the last X minutes of something if i wanna capture it, like a crazy Fifa match or something)
but that started relatively recently. In reality if you’re not a streamer type, it’s not that useful
#81 DrizzDrizzDrizz
I use it on rare occasions (mostly to start Twitch stream which I only do for one person who occasionally wants to watch some gameplay, or to save the last X minutes of something if i wanna capture it, like a crazy Fifa match or something)
but that started relatively recently. In reality if you’re not a streamer type, it’s not that useful
13-Mar-23 7:44am
#83 benstylus
They should have made the touchpad a share button, and bring back the select button.
The touchpad is 100% worthless. Even in games that use it, gameplay would always be better and more intuitive by using an analog stick or a button. You know, where your hands and fingers already are.
#83 benstylus
They should have made the touchpad a share button, and bring back the select button.
The touchpad is 100% worthless. Even in games that use it, gameplay would always be better and more intuitive by using an analog stick or a button. You know, where your hands and fingers already are.
13-Mar-23 3:43pm
#84 PizzaTheHutt
I use the share button all the time. I save tons of screenshots and video clips that I then share on Discord or YouTube, plus the video clips can be saved in 4K which my capture card can't even do.
As for the TouchPad, I'm indifferent about it. Very few games make any meaningful use out of it. It's almost as pointless as the microphones on DS/3DS/Wii U GamePad, whose whole existence is built around Nintendo's obsession with making you look like an idiot blowing into them.
#84 PizzaTheHutt
I use the share button all the time. I save tons of screenshots and video clips that I then share on Discord or YouTube, plus the video clips can be saved in 4K which my capture card can't even do.
As for the TouchPad, I'm indifferent about it. Very few games make any meaningful use out of it. It's almost as pointless as the microphones on DS/3DS/Wii U GamePad, whose whole existence is built around Nintendo's obsession with making you look like an idiot blowing into them.
13-Mar-23 8:20pm
#85 kevolones
I like when the touchpad is used to bring out the map. But a button would work too.
I did like a game where it would depend where you pressed the touch pad a different menu would pop out. Dont recall which game it was.
#85 kevolones
I like when the touchpad is used to bring out the map. But a button would work too.
I did like a game where it would depend where you pressed the touch pad a different menu would pop out. Dont recall which game it was.
13-Mar-23 10:01pm
#86 bonham2
Days Gone does that. Swipe right opens the map, but it isn't very accurate. I find it more annoying than anything else.
#86 bonham2
Days Gone does that. Swipe right opens the map, but it isn't very accurate. I find it more annoying than anything else.
14-Mar-23 4:06am
#88 benstylus
kevolones wrote:
I like when the touchpad is used to bring out the map. But a button would work too. I did like a game where it would depend where you pressed the touch pad a different menu would pop out. Dont recall which game it was.
Feeb wrote:
MH rise uses it well. Just tap to get the map.
So it sounds like you both like it when it is used like a regular button.
This reminds me of people talking about all the cool things that NFTs can be used for, pretty much all of which can just as easily be done (and in most cases have already been done for decades) without NFTs.
The touchpad is a feature that is far more expensive to include than a button, and is often implemented poorly in games that use it. The times people like it are when it functions the same as a button.
If we still had select, that tap-for-map feature could be an actual button.
#88 benstylus
kevolones wrote:
I like when the touchpad is used to bring out the map. But a button would work too. I did like a game where it would depend where you pressed the touch pad a different menu would pop out. Dont recall which game it was.
Feeb wrote:
MH rise uses it well. Just tap to get the map.
So it sounds like you both like it when it is used like a regular button.
This reminds me of people talking about all the cool things that NFTs can be used for, pretty much all of which can just as easily be done (and in most cases have already been done for decades) without NFTs.
The touchpad is a feature that is far more expensive to include than a button, and is often implemented poorly in games that use it. The times people like it are when it functions the same as a button.
If we still had select, that tap-for-map feature could be an actual button.
14-Mar-23 4:19am
#89 DrizzDrizzDrizz
I occasionally use the touchpad for quickly getting to other letters on the on screen keyboard lol
#89 DrizzDrizzDrizz
I occasionally use the touchpad for quickly getting to other letters on the on screen keyboard lol
14-Mar-23 6:59am
#91 kevolones
benstylus wrote:
kevolones wrote:> I like when the touchpad is used to bring out the map. But a button would work too.> > I did like a game where it would depend where you pressed the touch pad a different> menu would pop out. Dont recall which game it was. Feeb wrote:> MH rise uses it well. Just tap to get the map. So it sounds like you both like it when it is used like a regular button. This reminds me of people talking about all the cool things that NFTs can be used for, pretty much all of which can just as easily be done (and in most cases have already been done for decades) without NFTs. The touchpad is a feature that is far more expensive to include than a button, and is often implemented poorly in games that use it. The times people like it are when it functions the same as a button. If we still had select, that tap-for-map feature could be an actual button.
Oh I agree. I cant remember the last time a Dev used it intuitively for a game other than the map swap thing. I want to say it works on the Vita TV for some games, but its been so long that I cant say for certain.
#91 kevolones
benstylus wrote:
kevolones wrote:> I like when the touchpad is used to bring out the map. But a button would work too.> > I did like a game where it would depend where you pressed the touch pad a different> menu would pop out. Dont recall which game it was. Feeb wrote:> MH rise uses it well. Just tap to get the map. So it sounds like you both like it when it is used like a regular button. This reminds me of people talking about all the cool things that NFTs can be used for, pretty much all of which can just as easily be done (and in most cases have already been done for decades) without NFTs. The touchpad is a feature that is far more expensive to include than a button, and is often implemented poorly in games that use it. The times people like it are when it functions the same as a button. If we still had select, that tap-for-map feature could be an actual button.
Oh I agree. I cant remember the last time a Dev used it intuitively for a game other than the map swap thing. I want to say it works on the Vita TV for some games, but its been so long that I cant say for certain.
14-Mar-23 8:34am
#92 Feeb
Touchpad sucks when it’s used as a swipe, r/l divided functions, hold for effect etc. I would not notice it’s absence. The game I mentioned MHR defaults to a hold to toggle the map - I purposely changed in the options to make it function like a simple button. The way they wanted it to work was a big nope for me.
#92 Feeb
Touchpad sucks when it’s used as a swipe, r/l divided functions, hold for effect etc. I would not notice it’s absence. The game I mentioned MHR defaults to a hold to toggle the map - I purposely changed in the options to make it function like a simple button. The way they wanted it to work was a big nope for me.
14-Mar-23 11:07am
#93 Archer
I like it when games use it for two different functions or more. Pressing the left side does one thing, pressing the right side does another. There was one game that had like 4 functions attached to it. I think it might have been Days Gone, can't remember. Swipe up/down and press left or right. Its too bad more developers don't use it like that. I actually used it in that game. Most game I ignore it because its not implement properly.
#93 Archer
I like it when games use it for two different functions or more. Pressing the left side does one thing, pressing the right side does another. There was one game that had like 4 functions attached to it. I think it might have been Days Gone, can't remember. Swipe up/down and press left or right. Its too bad more developers don't use it like that. I actually used it in that game. Most game I ignore it because its not implement properly.
14-Mar-23 11:19am
#94 benstylus
longhornsk57 wrote:
The guitar strumming in TLoU2 was a pretty cool use.
Cool as in "oh that's kinda clever/cute that they did this" or cool as in "this measurably enhanced my gameplay experience in a way that buttons or an analog stick would not"?
Because it sounds like the former rather than the latter.
#94 benstylus
longhornsk57 wrote:
The guitar strumming in TLoU2 was a pretty cool use.
Cool as in "oh that's kinda clever/cute that they did this" or cool as in "this measurably enhanced my gameplay experience in a way that buttons or an analog stick would not"?
Because it sounds like the former rather than the latter.
14-Mar-23 1:02pm
#99 Archer
Who in their right mind is buying a PS5 PRO when the PS5 hasn't even really taken off yet. This feels like the most empty gen of all time. And they want to push new hardware on us already? I'll pass.
#99 Archer
Who in their right mind is buying a PS5 PRO when the PS5 hasn't even really taken off yet. This feels like the most empty gen of all time. And they want to push new hardware on us already? I'll pass.
14-Mar-23 1:10pm
#100 Scott
I hope that's true simply because it will mean the price can finally start to drop on the regular PS5. There are several games that have released for both PS4 and PS5, and while I could play them on PS4, I'd much rather play them on PS5. I don't play enough PS games to justify dropping $500 on the system though, so I need some serious price drops to start kicking it. I didn't get around to buying a PS4 until 2020. I'm hoping to not have to wait as long this time around.
#100 Scott
I hope that's true simply because it will mean the price can finally start to drop on the regular PS5. There are several games that have released for both PS4 and PS5, and while I could play them on PS4, I'd much rather play them on PS5. I don't play enough PS games to justify dropping $500 on the system though, so I need some serious price drops to start kicking it. I didn't get around to buying a PS4 until 2020. I'm hoping to not have to wait as long this time around.
14-Mar-23 1:42pm
#101 benstylus
Archer wrote:
The game wasn't made for an 8 year old, so he has no interest in it.
Hey it's a good rule of thumb. Saves me a lot of money.
I do sometimes partake of the forbidden fruit of E10+ games though. Maybe even a Teen rated game if I'm feeling extra spicy
#101 benstylus
Archer wrote:
The game wasn't made for an 8 year old, so he has no interest in it.
Hey it's a good rule of thumb. Saves me a lot of money.
I do sometimes partake of the forbidden fruit of E10+ games though. Maybe even a Teen rated game if I'm feeling extra spicy
PlayStation 5 Discussion Thread